sephyka

LD26

Mustache Armies – Artworks.

Hi, my nickname is Sephy.
I’m a French 2D designer – you can see my work on my website.

I joined the TurboDindon team for the 26th Ludum Dare. It was a very great experience, I love my teammates.

We finished our game ‘MUSTACHE ARMIES‘.

Feel free to play, share and rate for us!
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5611

(My personal record is finish the map using 10 unities)

You can discover below a few graphic researches, artworks and assets I’ve designed. My mate Raz did other graphics as main unities, backgrounds and logo. Graphics have been inspired by minimalist paintings and shapes. Not everything has been implemented.

Mustache Armies - Artwork
Mustache Armies - Artwork

I hope you’ll like it.

Sorry for my bad English.

Tags: artwork, assets, game, Ludum Dare 26, map, robot, Shoot, tank, vector

Comments

bakudas
01. May 2013 · 23:14 UTC
awesome!
mclax2
26. Sep 2013 · 09:51 UTC
а как её скачать

LD30

Ludum Burger!

Only few hours before the Ludum Dare end. I have certainly deserved my Ludum Burger!
Ludum Burger !

I’ll publish my entry at the end of the challenge.

Get Connected — Just in time!

Hi there.

I’m exhausted, it was very difficult for me to make a game, first time alone in 72h. I spent too many time to polish the graphics. I’m very happy to show you my Entry ‘Get Connected‘.
More details soon, I need to sleeeppp zzzzzzzz…

Sephy - Ludum Dare 30 - Get Connected

 

GET Connected!

 

I’m very tired but I’m proud of having achieved my game in time… first time in solo from scratch. Ludum Dare is always an inspiring and rewarding challenge. Now, it’s time to rest and play!

Discover my game:
GET CONNECTED

GET Connected - logo

Get connected - Intro.
Get connected - Screen 1

I’ll write a post-mortem later. In the meantime, thanks for playing and let’s rate for my entry!

Sephy.

Comments

Nokifict
26. Aug 2014 · 13:44 UTC
Je n’en reviens toujours pas que tu ai eu le temps d’aboutir un si beau jeu en solo … Chapeau bas.
28. Aug 2014 · 10:29 UTC
Merci Nokifict. C’est très aimable de ta part. C’était au prix d’un gros investissement physique et psychique. Je suis resté concentré 16h par jour pendant 3 jours consécutifs. Difficile de mener tant de chantiers disparates en parallèlle (code, graphisme, level-design, scénario, sound, débug, optimisation, etc.). Poser toute la base technique m’a demandé beaucoup de temps, au détriment du contenu… je pense donc affiner la mouture présente pour améliorer l’expérience et la durée de vie du jeu. :)

Get Connected — Background assets.

GET Connected - logoHi there.
I exported a few assets I designed to construct all the backgrounds of my ‘GET Connected‘ entry. The software I used was Flash. Moreover, I updated a new Post-Ludum version with more contents and a bit longer story. I have too many ideas for other backgrounds as Earth or other planets, but it would take so much time (design + level-design + integration). Maybe one day.

Discover my game:
GET CONNECTED

Get Connected - Background assets.

Next time, I’ll post characters assets.
More infos on my website if you are curious about my entry. :]

Sephy.

GET Connected – Ending!

GET Connected - logo

Hi there.

These are my last words before the end. I was very happy to contribute to this great 30th Ludum Dare experience. I would like to thank the 114 people who have rated my game GET Connected. For my part, I rated 84 games!

To conclude this awesome adventure, I drew a piece of digital paiting to illustrate the ending of my post-Ludum game.

LUDUM DARE 30 — GET Connected - Ending!

If you are interested by my game (or my work), I centralized my Ludum Dare contents on my website.

Big-up to all of you. See you next time!
End of transmission!

Sephy.