Mandatory “I’m in” post.
Gonna participate in the LD #31 compo.
Tools:
Engine: FTEQW, code will be all QuakeC.
Art: Blender for 3D, GIMP for 2D, Sunvox for music and Audacity for audio in general.
Gonna be fun.
Gonna participate in the LD #31 compo.
Tools:
Engine: FTEQW, code will be all QuakeC.
Art: Blender for 3D, GIMP for 2D, Sunvox for music and Audacity for audio in general.
Gonna be fun.
I will again be crazy enough to use a Quake based engine, will be fun.
Stream will be at www.twitch.tv/shpuld
2 days or so before doing the LD for the 3rd time now, this time not doing the compo, but the jam instead.
Still going to use the fairly unique Quake modding tools as my platform, hopefully I can whip something fun and more polished than before.