TetrisTank! My first LD game!
Play in browser: https://itch.io/embed-upload/681523?color=333333
Tetris + Besige + Tower defense.
LD link: https://ldjam.com/events/ludum-dare/40/tetristank

Play in browser: https://itch.io/embed-upload/681523?color=333333
Tetris + Besige + Tower defense.
LD link: https://ldjam.com/events/ludum-dare/40/tetristank

Didn't find interface for that... But I saw others with their customized ones... BTW Love my first LD Compo experience. I wanted to give up for several times but finally when I get over it, I receive a great gift which is my game, and I'm really satisfied with it. It's one of the best weekends I've had! Thank you for all the awesome work to make this happen!
Like this. 
I already have embed the webgl in the game page, but without this button: https://shrekshao.itch.io/tetristank

Good at daydreaming, poor at execution LOL
Try it if you haven't yet: https://ldjam.com/events/ludum-dare/40/tetristank
And happy new year!
Not sure if I'm in, but take a look at this type/genre combination table from game dev tycoon. Might be helpful. (Pick the cells with red and ---, and enjoy (suffer) hahahahahaha~~~~~~~)


https://ldjam.com/events/ludum-dare/42/city2048
Update smooth lerp animation of trucks. Add back destroy building feature. Come play and rate if you haven't
During the past experience of Ludum Dare, one thing keeps confusing me is how to communicate between game objects "elegantly" in Unity. Since I am not a full time professional game dev, I really like to know what are the widely used proper way to handle this.
Several methods I've used before:
Would like to hear your thoughts
Try my luck to see if anyone has idea for this Quaternion.FromToRotation related issue

But tracking missile and laser beam looks good!


Micha's train jam work:
