simplesmiler

LD29

Participating. So excited!

Hi, I’m Denis!

With good coding and almost no skill in art and music I’ll do my best to make something interesting.

Tools:

  • Language: Lua
  • Framework: Love2D
  • Text editor: Sublime Text 3
  • Graphics editor: mostly Photoshop CS2

Will be streaming at http://www.twitch.tv/simlpesmiler

Cheers!

Made it in time… Sort of.

First things first, the entry link: Beneath the clouds

screenshot-2

Some people might call it “interactive experience” and not a game. I wouldn’t blame them for that. A lot of gameplay pieces weren’t implemented because of lack of time, so I chose to make something rather than nothing.

And boy that wasn’t a piece of cake for me.

A lot of stuff was planned, quarter of it was implemented and only half of that has made into final version. It always happens. An example would be this sad bird that didn’t make it into the release.

bird2

I have never painted art before. Though I believe things went nicely.

I’m not musician either, and never even used audio tools (except for a bit of sfxr). I understand that music and sound would make the game ten times better, but eh… Bad planning, bad time management.

So, did this LD teach me anything? Absolutely!

  1. Don’t be afraid to take breaks, they help you to look at things from different point of view.
  2. Don’t be afraid of smelly code. You won’t make it in time if you’ll be polishing a single piece of code.
  3. Plan ahead. Make a list of necessary stuff, and run though it when you feel stuck. Switch context often enough.
  4. Make more games! Practicing means a lot.

See you in August! Cheers!

LD30

Mandatory post of participation

Hi!

I’m in for the second time. With almost the same toolset as before:

  • Language: Lua
  • Framework: Love2D
  • Text editor: Sublime Text 3
  • Graphics: I’ll try Krita this time
  • Sound: probably Sunvox

Will probably be streaming at http://www.twitch.tv/simlpesmiler. Tune in!

Cheers!

LD31

Definitely in.

Toolset:

  • Language: Lua
  • Framework: Love2D
  • Text editor: Sublime Text 3
  • Graphics: Krita
  • Sound: Supercollider

As usual, I will be streaming at http://www.twitch.tv/simlpesmiler. Tune in!

Cheers!

Sketch

raw

Enter title here

Do you know that feeling, when promising mechanic ended up being very hard to balance, and not very engaging if not balanced?

Bad experience is the best experience. Shifting towards jam instead of compo >.<