I’m in!
First time participant, probably gonna be making something with Unity and pseudo-pixels and chiptunes because that’s what I’m most comfortable with. Can’t wait to get started!
First time participant, probably gonna be making something with Unity and pseudo-pixels and chiptunes because that’s what I’m most comfortable with. Can’t wait to get started!
Just a typical direct conversion experience.
Fairly typical cult leavings.
Crafty villagers keeping an eye on each other.
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55138
A few people have mentioned that my game had a problem where the mac version simply didn’t work- I’m hoping that it works now. I’ve also put up a Unity player port, so hopefully Mac users can play it in their browser on GameJolt.
Take a look here:
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55138
So apparently, without my knowledge, Unity was half-sizing my image files before I uploaded them. This was a problem because most of my image files were a countable number of pixels in size.
Really should have downloaded my uploads before going live, but no matter, it’s too late now.