oh snap
i’m already running out of time
i’m already running out of time
Scrapped some ideas altogether, thrown out a few hours of progress, only to restart.
Considering how time is ticking away at an insanely fast pace, I’ll probably just barely manage to put this together in a bare-bone fashion. Skipping out on a few steps, and overall quality management to get the bare minimum done. If I’ll have time by the end of the day, I’ll try to fix as many artistic issues as possible.
I might run out of time(quite frankly, 100% possible), so I think I’ll just overhaul the game after LD, and make it a fully developed product, so It won’t have the total playtime of 5 minutes…
Either way, I’ll try to push through with things, at the end of the day, this’ll work as a proof of concept anyways.
