squigglez

LD34

I’m in

First time in a compo!

Solo dev using gamemaker: studio pro.

Good luck everyone!

Weird glitch in my game.

I just added a death screen to my game and on my first run this happened:

Runner 2015-12-12 14-46-07-86

Comments

thesquigglez
12. Dec 2015 · 20:55 UTC
UPDATE: The glitch was that i forgot to put in a background into the death screen. Fun!
12. Dec 2015 · 21:46 UTC
Bug? It’s a feature. Keep it

Update: NNB

Gameplay is mainly done. I attempted some music but it sucks so I think I will just get some copyright free music.
nnb1

NnB’s results

So i made a game this ludum dare (wow, what a suprise)
Here are my results

Coolness 56% #532 Fun(Jam) 3.14 #600 Theme(Jam) 3.59 #603 Innovation(Jam) 3.00 #682 Overall(Jam) 3.14 #790 Mood(Jam) 2.80

 

I am really happy with my results as this is my first ever ludum dare. Looking forward to #35!!

Play the game here http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=64769
Thanks everyone

 

Comments

GogglesKitty
08. Jan 2016 · 00:21 UTC
Oh man, welcome to the 682 club! It’s probably the best rank. (Nice work, by the way)

Working Logo for “I Guess I’m Jim!”

jim logo

I know it’s bad. I made it in Paint and the GM:S Sprite editor. This is similar to what I want the finished title to be.

“I Guess I’m Jim” is a platformer I have started work on this past week. It is made with Gamemaker: Studio. You play as Jim as he explores ancient temples. Expect more to come from me and Jim!

Thanks

Comments

cynicalmonkey
24. Jan 2016 · 13:10 UTC
Not sure if you will see it or not but if you are still unhappy with the art above I knocked up a (still not great art) version for you

I Guess I’m Jim PROTOTYPE

Remember when I posted this:jim logo

Then cynicalmonkey made me this:Jim v2

Well now there’s this: http://squigglez.itch.io/i-guess-im-jim-alpha

 

I Guess I’m Jim now has an itch.io page for what I have made so far. Check it out if you are interested!

 

Thanks

~squigglez

Comments

Picking a username is hard
08. Feb 2016 · 23:31 UTC
I do remember when you made that post lol

IGIJim: Now a rogue-like??

Realizing that the story of I Guess I’m Jim was going to be much for me to handle alone, especially since its not what I’m used to, I decided to switch game types. The game is still a platformer so I can use the same engine, but now instead of having premade levels it will have a randomly generated levels. Here’s a gif of the generator engine so far: imgur

opinions, ideas, etc wanted

Thanks!

~squigglez

IGIJim Blog

So I decided that my ramblings and dev logs have rampaged through the ludum dare website for too long. So I made a blog. Here, we have the I Guess I’m Jim Dev (b)log!!!!!!

That is where I will be posting stuff now I guess.

see you there!

~squigglez

LD35

I guess I have to make another one of these “I’m in” things?

Hi. I’m squigglez. You may know me from my rants about “Jim” and my other games.

Last time I had to borrow some assets to make the deadline, but this time I’m making my own and going for the compo. See you then!

More updates soon

~

Streaming Schedule

So Ludum Dare 35 is this weekend, and I am going to stream myself doing it!

What makes me different from other streamers? Nothing except the fact that I’m 13 I guess.

Anyway here are the (CENTRAL TIME ZONE) Times:

Friday: 7:30pm – whenever I go to bed

Sat: 10:30?am – 3pm, 8pm – whenever I go to bed

Sun: 11:00am – whenever I finish the game and upload it

all the times are aproximate but I’ll try my best.

You can follow me on twitch at twitch.tv/thesquigglez

Hope to see you then!

streaming

twitch.tv/thesquigglez check it out! streaming with game maker studio

Day 1 Progress

This is what I have so far. Check out my stream for more updates and development from me and subscribe for other shitty videos

Bug In My Game

I appear to have made an infinite loop with my spawner. If anyone knows GM:S, I could use a little help. Here is my Object Info:

Information about object: obj_spawner

Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask: No Physics Object Create Event:

execute code:
 
 randomize()
 wolf = irandom_range(1,10)
 
 people = irandom_range(1,20)
 
 if (!object_exists(obj_player)){
 instance_create(x,y,obj_player)
 }
 
Step Event:

execute code:
 
 do
 {
 wolf -= 1
 were = instance_create(x,y,obj_werewolf)
 were.x = (irandom(1920))
 were.y = (irandom(1080))
 }
 until (wolf =0);
 do
 {
 people -= 1
 ppl = instance_create(x,y,obj_person)
 ppl.x = (irandom(1920))
 ppl.y = (irandom(1080))
 }
 until (people = 0);
 

Comments

Grahhhhh
16. Apr 2016 · 21:55 UTC
Not familiar with gms or the syntax. Was waiting to see if other people weighed in on this… Any chance you need to add a space to the until line in wolf?

until (wolf = 0);

Also have you checked the value of wolf once assigned? If there’s any possibility of it being 0 or lower when entering the loop, the loop is only checking for = 0, what’s the harm of changing it into =<? :)
Squid
16. Apr 2016 · 21:56 UTC
I’m not sure what GM:S is but does it help if the line:

until (people = 0);

Is changed to:

until (people == 0);
squigglez
16. Apr 2016 · 22:06 UTC
edit: thanks to some glorious people on the IRC, the bug is fixed!

Here! Have some dev art

spr_werewolfspr_playerWhere Wolf

Comments

mantis
17. Apr 2016 · 16:56 UTC
Therewolf!

Where Wolf? Finished!

This Ludum Dare has been a bumpy one. I found myself taking many more breaks than the previous one. I took a long time to think of an idea for the game but I finally found this one. Basically you are an Animal Control officer who has to hunt the werewolves from the crowd of people.

Runner 2016-04-17 15-44-27-35

The game took more time than expected due to my infinite loops and other bugs.

It was definitely a learning experience, much like #34. I do not enjoy Where Wolf as much as I enjoyed NnB: Nuts ‘n’ Bolts.

You can play the game here or here.

Enjoy and leave feedback if any. Thanks!

 

 

~

Where Wolf? Finished!

This Ludum Dare has been a bumpy one. I found myself taking many more breaks than the previous one. I took a long time to think of an idea for the game but I finally found this one. Basically you are an Animal Control officer who has to hunt the werewolves from the crowd of people.

Runner 2016-04-17 15-44-27-35

The game took more time than expected due to my infinite loops and other bugs.

It was definitely a learning experience, much like #34. I do not enjoy Where Wolf as much as I enjoyed NnB: Nuts ‘n’ Bolts.

You can play the game here or here.

Enjoy and leave feedback if any. Thanks!

 

 

~

LD36

if (squigglez.freeThisWeekend = 1) {squigglez.inLD = 1}

Thats right! I’m in for #3. I wont be able to stream this time, but I will try to post here often!
I’ll be using GameMaker: Studio for art, programming and level design and either BFXr or my phone for sounds. See you then

Comments

liqwidice
24. Aug 2016 · 00:13 UTC
You’ve got an error in your title :p (should be if (squigglez.freeThisWeekend == 1))