Hello
Hi all, i am first time here. I come from Mother Russia. Want to try LD!
Hi all, i am first time here. I come from Mother Russia. Want to try LD!
Hi all, gonna start right now )
Exploration – great theme. How much space exploration games for now? I like traveling in space and land on planets (reminds me of Star Control II), but need some originality in this, trying to figure out something…
Ok, i comed up with idea i like. The transforming space ship for multipurpose space exploration!
Deep space mode – all engines turned back – fast speed, low maneuvers.
Local space mode – normal speed, high maneuvers, fighting.
Scanner mode – orbit the planet and scan for minerals, lifeforms, etc.
Planetary lander mode – land on planet and drive on wheels.
Ok, i am too tired to continue, but i have made very little piece of game during 10 hours. So i give up – i cant make anything playable to the deadline. Sadly, but things go unexpetedly slow.
What i have done:
-Ship flying in space with real physics. Engines are rotating. Can switch wings angle to use landing mode.
-Can land on planet and dispatch land vehicle. Vehicle have suspension, can drive around on planet.
-Some very basic placeholder graphics and sfx
-Thats all )
What i wanted to make:
– Flying in big generated asteroid field, fighting with space pirates and monsters. Scan the asteroids to find minerals. Land to collect minerals and manufacture new stuff on your ship. Goal is to find relict artifacts buried in asteroids (once they was big planet).
Good luck guys!





Yesterday i have gived up, but when i awake today, suddenly i decided to continue work. And i was awarded! I made real great progress today, and impelement most features i have planned. Even i made some sounds with sfxr (dont planned sound in the start!).
So, to my game.
You own a space ship and decide to enter nearby asteroid field to explore it! You have prepared planetary landing module to land on asteroids and search for resources to upgrade you ship. What you will find? Rich mineral asteroids? Or space pirates?
Game can crash on ATI cards, sadly.
Tools used:
-Delphi 2007
-3ds Max 2008
-Photoshop CS3
-SFXR
Libraries:
-My own STLEngine2
-GLScene
-ODE
-FMod, free for non-commercial use
-Graphics23







I can’t leave comments to my entry.
http://www.ludumdare.com/compo/ludum-dare-16/?action=rate&uid=1447
Can please some one leave a following comment:
If you get this
“ODE Internal Error
Stepsize must be > 0″
Change system decimal separator to “,”
Sorry, it is little my fault (
Here is little gameplay video (interface was not recorded by fraps, music not from game!) and timelapse of making my entry.
Enjoy! )
This is going to be my second LD48!
This time with Unity3d. How much unity adepts this time? I guess a lot )
Theme is not my favourite, but so be it. Going to make shooter from topdown view with little quest elements. Still thinking.
Ok, i got a player, he can move and shoot bullets!
On this photo you can actually see the player and the bullet.

I know i suck at modelling )

Now they can move and chase the player.
Unfortunally, progress is going too slow.

Ok, i almost done…almost.
Good news – i have synthesised robotic voice for hero’s space boat! Boat have superior artificial intellect. She will talk to hero and give directions.
By the way, at this site you can freely generate some voices with effects http://www.cepstral.com/demos/
Currently uploading short gameplay video, introducing first enemies and weapons. Fraps made me 1.5GB, dunno if i successfully upload this.
And, finally, there is screenshot of title screen, showing place where the game starts.
Finally submitted my entry
http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=1447
Ok, i implemented 1/3 of planned feautures, spend way too much time on some features.
Lessons taken.
Thanks to ludum, and goodluck all!
Yet another LD48 timelapse video here
Hello there, LD dudes!
I am Stalker_23b from Russia.
BTW, russian guys, please post yourself in comments, lets chat while making our gamez!
I have been in LD16 and LD20, now going to LD23!
Tools :
Have done a little unity test on hosting, please click and comment how it works:
!!! Oh my gosh, gyazo.com have so low limit of image views, must not use it !!!
Late start, as always, just waked up.
Thinking about the idea, maybe something like small planets, and you can travel between them…
Like this, but even smaller

Around 6 hours in…Now i have some simple character, he can walk on planet with procedural leg animation and shoot bullets which fly, fall and explode.
Also have day and night side of planet, transiting smoothly.
Too slow of course, as always. And i am kinda stuck – cant make simple trees looking good. Probably need some modelling here…
Dunno if i can accomplish something at all. No enemies yet, no anything…