Actually Finished!
It's almost 7am and I haven't slept yet...
But it's done!
https://ldjam.com/events/ludum-dare/42/civilisation-afloat

https://github.com/Starven/ludumdare42
Now to sleep... then I shallcheck out all of the other submissions!
It's almost 7am and I haven't slept yet...
But it's done!
https://ldjam.com/events/ludum-dare/42/civilisation-afloat

https://github.com/Starven/ludumdare42
Now to sleep... then I shallcheck out all of the other submissions!
It's been an experience so far! Learning a lot and really enjoying Unreal. Haven't written a single line of code thanks to Blueprints which has been interesting, definitely looking forward to write some C++ for the first time in years... but maybe for later projects.
Anyway here are a couple of sneak peek images!
(Top - Basic Environment layout, "Pressure Pad" operated Door in first room, Keypad operated door in second)

(Bottom - Picking up and carrying ragdoll around, activates the pressure plate/trigger boxes for the doors to keep them open! )
Come join us try and figure out the Unreal Engine!
http://twitch.tv/deathmatch_live
https://clips.twitch.tv/FurtiveSnappyNostrilOSfrog

Getting the hang of Unreal Engine!... Sorta!
Kinda stalling progress on the actual game... but god damn this is fun to use.

come say hello!
http://twitch.tv/deathmatch_live

Quick Preview! I may have gone overboard with the reflective materials...
https://www.youtube.com/watch?v=1GC8HxxB45s
Treat him nicely.
https://www.youtube.com/watch?v=6HBDIYjf-h4
https://ldjam.com/events/ludum-dare/43/perfect-specimen

This game was inspired by Fallout 76 in terms of level of polish.
Streaming here:
https://twitch.tv/deathmatch_live

https://www.twitch.tv/deathmatch_live
