StefanDJagers

LD34

I鈥檓 in!

I’M IN! 馃榾

This is going to be my second Ludum Dare.
I will be using HTML5 Canvas + JavaScript. No 3rd party libs like Phaser etc. It will be a 3D game (yes, I’m going to write my own 3D algorithm in JavaScript)

I’m already extremely hyped, so I’ve got a little checklist with all the stuff I need to do/get to be fully prepared for Ludum Dare. I thought it would聽be nice to share it? :)

  • Gather songs/mixes for a huge playlist
  • Update all software/tools
  • Code random stuff, just to get into the ‘gamedev code flow’
  • Get a whiteboard
  • Test livestream software/setup
  • Get enough paper/pens (to write stuff down / draw things)
  • Buy a lot of coffee/7Up
  • Get all of my dev friends to participate as well in this amazing competition! 馃槈

So, that’s everything I can think of right now. I wish all of you guys best of luck during Ludum Dare 34!

Have fun!

-StefanDJagers- (@StefanDJagers)

Comments

03. Dec 2015 路 14:14 UTC
You’re going to write a software 3D renderer for the HTML 5 canvas tag? 馃榾 On the day or beforehand?
03. Dec 2015 路 15:56 UTC
wait… you’re going to do what? If you actually manage to pull that off you will absolutely be my personal hero. I will seriously frame a picture of you and hang it on my office wall. Not even kidding. Lol.
WiLD
03. Dec 2015 路 17:34 UTC
gg m8
Soron
03. Dec 2015 路 21:57 UTC
Huh, 3D rendering in canvas rather than WebGL? Interesting choice.

LD34 tools

I finished the list of tools I’m going to be using during Ludum Dare 34:

Development:

  • Sublime Text 3 Beta: Code editor
  • Paint.NET: 2D low res / pixel art / sprite editor
  • Gimp:聽2D high res editor
  • SFXR: Sound effects
  • LMMS: (Background)music
  • Chome: Testing (I will be making a web-based game)
  • MagicaVoxel: Voxel editor聽(only for trying out how things look, because I won’t use .obj files etc)

Streaming:

  • OBS: Streaming software
  • Twitch: Streaming service
  • YouTube:聽(Background)music during stream

I would love to hear your tool-set! Make sure to comment them down below 馃槈

 

Good luck to everyone this weekend!

-Stefan-

Tags: ld34, ldjam

Update on tools

As some of you might know, I have been working on my own 3D JavaScript library for HTML5 Canvas (without WebGL). It works, so that’s great! Unfortunately, the fps can’t get over 30. So, for this Ludum Dare, I will be making a 2D game instead of a 3D one.

This was just a little update, I hope all of you guys are going to have an amazing Ludum Dare this weekend! (I’m extremely hyped, so I will have a great one for sure 馃槈 )

-Stefan-