SuperEndeg

LD 39

I'm in

This will be my second attempt to participate. The first (LD37) didn't went so well, but still it was fun. Hope that results will be playable this time.

In tools department I'll probably stick to: * Engine: Godot or Phaser or Love2d * Programmers art: Krita

So the idea...

...is that you are robot that must explore the planet and recover energy artifact thing from it's depths to save the humanity. Walking and jumping and double jumping and getting hit takes your energy so you must use what you have wisely.

Will see what I can do with that.

LD 42

I'm in post

So yeah, this will be third entry for me. Skipped previous ones because of lack of time. But now I'm on vacation so it seems there's no excuse.

Will be using usual tools: * Godot * Krita * LMMS or SunVox for music, but not sure if I get to that part.

Progress post

test2.gif

The blue thing is "hero" who walks around and collects "treasures" and throws them in backpack. Player must arrange treasures in lines/match3 fasion to remove them from backpack. If backpack will become full hero will become upset and stop his journey.

So far only collection and matching implemented.

More progress: moving stuff

2018-08-12_00-39-04.png

New gif is larger that 4Mb so here's the link to imgur: https://imgur.com/Jstxnm9 (ops, this gif was removed by me by mistake, sorry).

Now we can move stuff around the backpack and remove it by arranging it in lines. However with only two item types backpack might clean by itself. So hopefully more items will make proper game.

More variety to the items

Now we've got more items https://www.youtube.com/watch?v=z4rRmsCg5NQ

Plus score system and something every game needs: game over (not presented in the video).

Morning post

Alright. The morning is here. 2018-08-13_11-47-17.png

knight-icon.png sorceress-icon.png ninja-icon.png

Time to finish the game for the Jam.

Treasure Hoarders 2018 released!

header.png

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Okay, match3/lines inventory management game is finished:

https://ldjam.com/events/ludum-dare/42/treasure-hoarders-2018

LD 43

I'm in #4

LD37 - Unfinished RPG about guy who tries to make a game in his room.

LD39 - Platformer about robot searching energy crystal on Mars.

LD42 - Not very challenging match3 game about inventory management.

Now LD43 is almost here and I will try it out once again. In terms of tools my usual setup is: * Godot (3.0.x, not ready to use alpha) * Krita * I really wanna make some music this time, so will use SunVox if I feel adventurous enough.

Good luck to everyone, let's make some cool games!

So that's kind of an idea

You can control rescue vehicle to gather people from some zombie-infested place. Also you need to gather fuel to power escape rocket. So it's moral dilemma for you: gather people or collect fuel.

I've gotta be honest here, I'm not really feeling it. Not because of theme, but because I kinda can't focus right now. Maybe something will be done, or maybe I'll just work on my other project.

Anyway will try to review finished games, we've got some really nice screens and gifs here.