tayron

LD19

LD20

LD22

The Break

Well, I just finished my LD22 entry. Would’ve loved to elaborate more on it, but due to some health problems, I lost a lot of time. Anyway, here it is.

Download

Had a couple of first with this game…first time I did pixel art and first time I made my own music for a game…natch, ran into some problems…
First, I accidentally made the pixel art 2 times smaller, so, in the closeup scenes it looks all blurry.
And second…well, the music could be better.

But anyway, it’s a game I wanted to make for some time now. Originally thought of it a bit different, but hey…you only get 48 hours.

I used XNA4 for everything, and Box2D for physics. Wanted to write my own physics engine, but I just couldn’t afford to wast more time.

Hope you like it :)

LD23

I’m in!

I’m gonna take part in either the jam or the compo, depending on the magnitude of my game. Half my Sunday is busy.

Stuff I’ll use

-Chorus engine, my homemade engine based on C++, SDL & OpenGL (through GLEW). Probably gonna link tinyOAL for sound and Box2D for 2D physics. As far as I can tell, it should compile cross-platform, but I haven’t actually tried it yet

-Paint.net for graphics

-sfxr and Audacity for sound

-Blender or 3DS Max or something for models, if I’m going 3D

 

Also, thinking of accepting the Cat challenge.