Team-on

LD 42

My first Jam!

First time for Ludum Dare. Also first attempt at a 48-hour coding challenge. Hope to finish this one. Good luck!!!

LD 43

LD 44

Are you ever see RTS maked in 3 days?

Spoiler: I never see good one too). But you can test mine https://ldjam.com/events/ludum-dare/44/bloodvirus Also share strategies or TD games in comments

Ludum Dare 45

Kyiv/Rivne in

@long-as-python, @sun-cream and I are joining the LD45! We are students that study computer science and passionate about games

Here are our tools(cuz everyone write that): * Unity as game engine * Aseprite for 2D art or Blender for 3D. We still not sure about perspective * freesound.org for sounds and Audacity for editing em * Version control: GitHub Desktop * itch.io for hosting webgl build * Discord-based delivery system)

glhf

Day 1 results

Too tired to code, so that all for now. day1final.png What I implement: * Moving by WASD or mouse * Harvester & collect resources * Cute outline shader * Temporaly code for buildings

Plans for day 2: * Inventory * Hotbar * Crafting * Building base

Results of day 2

Ahhh, today I face really many visual bugs. So from core mechanics I do only:

  • 2D Lights
  • Inventory
  • Hotbar
  • Harvester resource only with right instrument
  • Fix couple of bugs

day2final.png

Also we have -1 in team, @sun-cream left. But my roommate @feltme join us and will code battle system(hope that it`ll feel like DS).

GLHF

Deal with it

cover1.png https://ldjam.com/events/ludum-dare/45/cave

Forgot to post yesterday about it.

FInally fix all bugs! (Actually 1 left)

Deal with it. About 2 weeks to fix code that I write for 72-hours) But 1 more left. Anyone use new Unity 2D lights? It broke on my PC, but works good on others.

photoem2019-10-18/em02-16-50.jpg photoem2019-10-18/em02-16-48.jpg

Ludum Dare 46

Template ready!

Going to participate with template that I evolve from Ludum Dare 44 and a few TriJams. Made simple main menu, settings, add polyglot for basic multi-language and build system that can push builds directly to itch.io(my fav part actually).
Still WIP, but feel free to checkout Used assets/tools: part, there are some really cool editor tweaks like CustomToolbar or Editor Spotlight
https://github.com/Team-on/UnityGameTemplate

Time to sleeeeep

Woah, 19 hours of continuous work. Looks like I need little break. 1.png

We do it!

MenuCredits.png

Awesome weekend with great team in sooo big community. You are awesome)

Need a few more votes

Need just 4 votes to reach 20, so you are welcome https://ldjam.com/events/ludum-dare/46/zoo-keeper Intro2.png