Tero Pulkkinen

LD 39

LD 40

I'm in

as always i'm using:

  • GameApi Builder https://www.meshpage.org/mesh_tool.php
  • meshpage.org web page https://www.meshpage.org/mesh_all.php

LD 41

I'm in as always...

I'm going to be doing a project with the following tools: * GameApi Builder (https://www.meshpage.org/meshtool.php) * Meshpage.org (https://www.meshpage.org/meshall.php)

There's going to be tons of fun in LD41.

Mesh tool

For people who wants to live dangerously, here's a tool for creating 3d meshes:

https://www.meshpage.org/mesh_tool.php

Progress...

Just started after some good sleep, and now we're at this stage: game3.png

Progress #2

Here's some current screenshots:

game5.png

Shuttle Launch -postmortem

game7.png

What went well: * creating the 3d models * colours for the models * texture generation/creation * gameplay logic * collision detection * scoring * success & fail animations * publishing the game in LD website * browser compability

What went badly: * no restarting of the game, so everyone need to wait for game to load * load time is too long, even with the async loading of assets * adjusting the difficulty level of the game

https://ldjam.com/events/ludum-dare/41/shuttle-launch

LD 42

I'm in!

Here's the tools I'm going to use * GameApi Builder * GameApi Engine (renamed to qtamoVR)

But looking forward for the gamedev next weekend. I should have all the necessary stuff to do voxel worlds.

builder tool ad

Here's a link to a tool for creating 3d assets: * http://meshpage.org/mesh_tool.php

gameapi-builder3.png

Tunnel

Here's current progress:

tunnel.png

Trees

Here's another try:

trees.png

Trees2

Further progress:

trees2.png

Trees3

Current progress:

trees3.png

Dark Forest

Here's some screenshots:

trees3.png

Dark forest now with VR

Dark forest now have VR implemented:

trees2.png

https://ldjam.com/events/ludum-dare/42/dark-forest

Dark forest

Check the sunglasses.

trees2.png

https://ldjam.com/events/ludum-dare/42/dark-forest