I just finished the work for the first day. I already have a monster wandering around a maze looking for energy orbs to survive and keep the area around him lit while he has to avoid contact with the humans that want to kill him.
Each time the game is played will be unique since the maze, orbs and enemies are random generated. You will be able to change settings like movement speed for both you and the humans, set the size of the maze, the amount of orbs and enemies, etc. But even with the same settings the maze will be completely different every time.
The game will probably become boring quickly since you just have to walk around and try to collect all the orbs, but hopefully the randomness will make it a bit more interesting.
Here is a screenshot of the progress so far, tomorrow I will have to finish the menu screens, improve graphics and add some audio.
