the_program1

LD20

Prepare your Keyboards!

Alright, so this is my first time to try entering a game into Ludum Dare. I will be using the Love2D engine for graphics, audio, etc… GIMP, Inkscape, mtPaint for graphics; Bfxr for fx and who knows what for music. :/ I’m coding on a Linux box but plan to release for Win and Mac too.

 

Good luck to everyone!

W00t!

So I missed the first 11hrs while sleeping. I did read the theme before conking out though, and when I woke up, I had my idea ready. Basically, it’s a cave platformer, but you have a ‘device’ that flips your gravity. So you can walk on the ceiling or on the floor. The cave you are in and must exit is full of lava, spiders, slimes, crabs and bottomless and topless chasms.

So after 3 hrs, I have all of my sprites drawn and am working on the code. ONWARDS!

Face-Palm Collision Problems

I am stuck… Love2D doesn’t have a collision engine that I can get to work, and I can’t even seem to get something home brewed made. I’m still trying though!

Time is of the essence

So I lost about 6.5 hrs while messing with collision… I did get it working though!

Now, on to gravity flipping!

Screenie:

I’m out…

If I learned one thing over this weekend, it’s KNOW YOUR CODE. I tried using an engine that I had never used before and it just doesn’t work out. So… now I have a bunch of spaghetti code to play with some time. Not now though.

 

 

I’m done… but not done


I have done as much as I can on my game, Danger Cavern. I am not going to add anymore cause the clocks almost up. It does work though. The collision system is wonky, but it is playable. I only have one level done which you can see below. Basically, Danger Cavern is a cave escape platformer with an antigravity device. You can walk on the ceiling, but only if you have the battery power. You have to collect batteries and use them and your antigravity device to escape from each level and eventually make your way to the surface. Much more was planned including enemies, shooting, health system, time limits and a special MMORPG feature 😉

If anyone wants to play the game, here’s the files: Windows: http://dl.dropbox.com/u/27719808/DangerCavern-win.zip  2.5mb All others (the .love file): http://dl.dropbox.com/u/27719808/DangerCavern.love   .5 mb If you use the plain love file, you will need the .71(latest) version of Love2D(www.love2d.org) This was my first Ludum Dare and I had a great time. I’m a little disappointed that I couldn’t finish, but now I know not to aim so high next time. Also, I wrote this on Love2D, which I had never used before. Figuring out collision took me about 7 hrs! I will be back next time and I hope to do better then. Good Luck LD’ers! ps. It doesn’t say in the files, but all code, art, etc. is MIT licensed. If you want the source, rename the .love file to .zip and extract the contents. The code isn’t commented at all!