Let’s do this art!
Finally programming this ” ready ” ! \o/
And i have a player now too!
(I will implement, and very soon put here)

Finally programming this ” ready ” ! \o/
And i have a player now too!
(I will implement, and very soon put here)

My first LD COMPO it's finishing ! Just left other animations... and particles... effects.. T.T --JUST DO IT!--

I ended up spending a bit of scope and could not deliver everything I wanted. xD
I really enjoyed the mechanics of the game, and i think to continue it.



If you have any suggestion or idea , tell me in the comments 😀

Last 2 hours T.T
But we can DO IT!!
This time i’ll join the compo, to test my dev skills.
My Game recipe:
The Game = ( [Pixelart + Screenshake + Dash] + jam theme ) * coffe;
Engine = Unity
Art = AdobePhotoshop
Audio = FruitLoops, Audacity
This time i’ll join the compo, to test my dev skills.
My Game recipe: The Game = ( [Pixelart + Screenshake + Dash] + jam theme ) * coffe;
Engine = Unity
Art = AdobePhotoshop
Audio = FruitLoops, Audacity
After a good night’s sleep (4 hours) thinking about what to do, I think something has finally come up!
I hope you understand my drawing here, but in short, you control the space ship, which takes effect from gravity and need to carry the soldiers of color X, to the planet of color Y (yes, they hate each other and want to kill themselves).
For now the idea is this, and i hope it will be fun as it is in my mind. haha
(if anyone has any more ideas, please let me know 😀 )

I hope I posted correctly on the new ludumdare site..
At first I was (as always) with problems with the chosen theme. (Not knowing how to get out of the cliche).
I really enjoyed doing this game because i get out for my comfort zone. I’ve never done a graviade system like this, and usually my games are full of screen shake, and dash killing something.
I would also like to thank my girlfriend for helping me with the idea of the game, and for the sake of comprehension, because I used a weekend that I would spend with her to spend in front of my computer. :p
I do not understand how the game will be played, but if you want, you can go play and comment.
If anything comes later for the vote, I ask you to also vote. 😀

HOW TO PLAY:
The game was very casual (for now), all you have to do is go to the planets, pick up the nectar from the flowers, and deliver to your hive. Among the planets, some bees that steal honey are flying from one side to another, you need to divert them so you do not lose the honey you are carrying.
Later, in a pos jam version, I will implement some things to attack other bees.

============ Controls ============
SPACE = UP
CTRL = DOWN
D = RIGHT
A = LEFT
=================================
About Audio
Unfortunately I could not produce any music in time. I’ll post a post-jam version later. =/
After ~~lose 11h~~ a good night's sleep and failing to think about two incompatible themes for the game. I had the brilliant horrible idea of starting the work drawing a side scrolling scenario, which will be mixed with something that I still did't know :D
To do this, these faithful friends are here with me: * Unity3d 5.6.2f1 - with your c# * Photoshop - with his wonderful canvas 200x200 to make some pixelart * Spotyfy - playing a wonderful playlist of chiptune
So, Leeet's go
Already exported to unity :D
now I just need to make the level design

I have updated this on twitter: https://twitter.com/AwThiago
https://twitter.com/AwThiago


In this game, you are a dog / wolf / fox, and need to kill non-pixelated rabbits. Because things not pixelated are not welcome in this universe.
Hope you like it :)
If you have not seen it, take a look and give me your suggestion!
I had never completed a platform game before, and it was a great experience. Depending on the feedback, this game can become something complete!
Something with a story and music xD
Check the ludumdare game page here:
If you can not play through HTML5,try to pause your ADBLOCK or try using the download option

I finished it on Sunday, and now I'm looking for other games to give feedback (I also need more feedbacks in my game).
Take a look here:

I want to continue this game in a post game version, and you can follow it through my twitter:
I'm back, after almost 2 years. I intend to fill this timeline with pixel-art and cool animations! o/
My last 5 ludumdares were made in COMPO mode. But this time I'm at JAM! And I will take care of art things. :art:
and I intend to do a live on twitch! (I never did it :sweat_smile: )
Photoshop cs6
Wacom Bamboo
-
So let's do it! good jam for all of you :heart:
As promised, here are some pixels that I've been working on for the past few hours. :smile:
The project name is: Thief of Lieafs :leaves:

PS: (I'm talking to my group in Brazilian Portuguese)
We are not reaching an agreement to decide who will be the protagonist of the story. :sweat_smile:
Basically, the protagonist will go out into the forest looking for food for his brothers / family / friends.
One of the guys with the white cape
The fox with the white cape
The Panda.

After much suffering, I finally found the right feeling for this animation!
Now all that's left: Jump, die, roll, attack, and walk :cry:

Another update on how the character animations are getting :v:
Now I just need the attack and roll movements. (But now i need to sleep)

*I won't be live right now, but you can follow me on Twtich if you want to see him in a few hours : *