Unused sprites in School is Hell
Check out the version we ended up with here:
https://ldjam.com/events/ludum-dare/55/school-is-hell
It can be hard to coordinate a 72-hour game jam living in distant time-zones, so we ended up with some unused art assets which we had no time to program in. I just wanted to show them off, as a treat:
Incidents at Demondeed Academy were supposed to be divided into "minor" and "major". The major ones are where the staff gets killed by imps. We wanted to telegraph these events more than just a speech balloon :speech_balloon: as they would be punished more if missed.
So, each staff member got an extra sprite leading up to their death:



We also planned to add imps that skipped class and showed up in the locker room or cafeteria even during lessons. You would be able to catch them for extra points. They would start showing up randomly, later in the week, as the students got more and more bored with school. This feature also had to be cut for time.
I'm happy with how the game turned out in the end, but next time I'll make sure every drawn pixel sees screen! :laughing: