Traumendes_Madchen

LD30

Progress update : Trying too hard

11am in France

Since heavily story-focused games were our speciality up until now, here’s a little peek of a traditionnal use of RenPy : a background (sketchy for the moment), a textbox and a bunny sprite. But well, the opportunity is just too good for us not to experiment a few innovations. Expect some interesting things in the final version ~

Meanwhile, still trying to write something that makes sense. With stuffed animals, philosphy and scary trees. Let’s refill the cup of coffee, shall we ?

Comments

24. Aug 2014 · 07:23 UTC
Ren’py love! I’ll be looking out for the final version!

Progress update : the library

1am in France

Only one day left for the Jam, tension is rising. The team’s becoming tired but we’re doing our best to implant moving and interactions with the backgrounds. If everything goes well, we might have a 1/7 of a semi-playable game tonight… Yeah, still a looooong way, we’re not gonna sleep very much I fear XD.

Good luck to those who’re submitting their games right now !

Garden of Oblivion Release : Escape the Garden

Better late than never, right XD ?

title screen

One day Reven awakens in a strange but beautiful place where the young teenager is treated like a very special guest. There are talking animals, each being rather kind and friendly. Unless the door is mentioned. The one in the back of the garden. But what could be behind that mysterious door ? And why Reven isn’t allowed to go out ? You shouldn’t try to know the truth…

GoO 02GoO 03GoO 04

Due to lack of time, the game jam version was really unpolished and full of bugs. We fixed many of them with an update but we felt it was still very much incomplete. So we took some more days to make a post-jam version on itch.io that offers a more polished experience.  If you want to rate the original LD entry, drop by our page =).

Post-mortem incoming !

LD32

Progress update: Don’t give up!

At first, I really hated this theme. Ok, I still do, ahah. I was at the verge of giving up and I decided to give it a try after all.

So, here’s a mockup of our yet-to-be-named project about « Words as weapons ». I think it’s the only way possible for a narrative game to fit the theme, I’ll really hope this will work out!

LD32 2015-04-18 20-51-29-40

You can follow us on Twitter to get progress live too 😉

Comments

Shades
18. Apr 2015 · 19:10 UTC
Do eeet!

Progress update : Too slow

I never thought I”d say this one day but…my graphists are TOO fast. The assets are coming along nicely but I’m really behing in terms of writing/coding. It’s frustrating to see everyone going all out and you still haven’t finished your script yet.

LD32 2015-04-19 16-42-26-69

 

Anyway, I think I’ll be finishing 1/3 of the story today… I don’t know if I’ll be able to write everything, I may have to cut out entire scenes or concepts. We’ll see. In the meantime, enjoy this mockup. I may be slow but I’ve got the prettiest graphics of them all :3 !

You can still follow us on Twitter to get progress live too 😉

Progress update : In the dark

It’s the final day and I don’t see the end of the tunnel yet. Let’s pray we’ll be able to do it…

LD32 2015-04-20 13-38-19-93

Also, the game I’m working on is DARK…literally 8). Bad joke, I know…

Wounded by Words Release: Can you escape the pain?

WbW MM2

Wounded by Words is the tale of six people who are trapped in the ruins of a shopping center after a terrorist attack. All they can do is wait for the rescue team to come. As the individuals are growing more and more desperate over time, you’ll be able to grow closer to them and discover their stories.

WbW02WbW05WbW04WbW01

Due to the time limitation, the current build is still missing some scenes (and there are a lot of typos that we’ll be fixing soon) so you can follow our itchio account to be notified when a new build is up. Or take a look at our social network profiles (Twitter, Tumblr, Facebook, we have it all) where we’ll be relaying the news ;). I hope you’ll enjoy it and do let a comment on our LD page!