I’m in!
Will be using Unity 5.x (hoping to update it before tomorrow) or Construct 2.
MonoDevelop for code.
Blender/GIMP – Artwork
No Copyright Sounds – Music (GO NCS!!!)
Will be using Unity 5.x (hoping to update it before tomorrow) or Construct 2.
MonoDevelop for code.
Blender/GIMP – Artwork
No Copyright Sounds – Music (GO NCS!!!)
Creating the atmosphere. Still not sure if it looks very good. Used unity’s toon shader but looks like I’ll have to work it onto the textures itself.

I’m doing a shape-shifting maze.
Messed some more with GI settings. Created clippable 3D assets for modular level design. Fine-tuned the FPS controller.
Now I must get coding.
I hope I can get the Hogwarts shifting staircase done in time!!!

A look at my windows.
Created mechanics for a shapeshifting maze. Haven’t created any proper levels yet though.
I have a few ideas to add an element puzzle and surprise to the shapeshifts.
Wish me luck 😀 And all the best to other participants!
Mention your game in the comments. Here’s mine –

A shapeshifting maze. A locked exit. A key.

This’ll be my second LD. I’ll be participating with one self imposed constraint – make it educational. LD seems like a good excuse to prototype my recent ideas for an upcoming inter-school GD competition 😀
Tools:
Unity(C#)/Construct 0.99r – Engine
GIMP/paint.NET – 2D art + UI
Blender – 3D stuff
Classmate Notepad – brainstorming (on paper)