varuns

LD35

I’m in!

Will be using Unity 5.x (hoping to update it before tomorrow) or Construct 2.

MonoDevelop for code.

Blender/GIMP – Artwork

No Copyright Sounds – Music (GO NCS!!!)

Comments

luxio
15. Apr 2016 · 10:11 UTC
Just a heads up, you won’t be able to use NCS in the compo.

Shapeshifting Puzzler

Creating the atmosphere. Still not sure if it looks very good. Used unity’s toon shader but looks like I’ll have to work it onto the textures itself.

4hrsArtStyle

I’m doing a shape-shifting maze.

Progress! Now I must get coding…

Messed some more with GI settings. Created clippable 3D assets for modular level design. Fine-tuned the FPS controller.

Now I must get coding.

 

I hope I can get the Hogwarts shifting staircase done in time!!!

 

A look at my windows.

A look at my windows.

I’m lagging behind, will definitely make it in time for JAM though.

Created mechanics for a shapeshifting maze. Haven’t created any proper levels yet though.

I have a few ideas to add an element puzzle and surprise to the shapeshifts.

Wish me luck 😀 And all the best to other participants!

I’m playing LD games for the next hour!

Mention your game in the comments. Here’s mine –

Maze Runner

A shapeshifting maze. A locked exit. A key.

A shapeshifting maze. A locked exit. A key.

Comments

donvermo
19. Apr 2016 · 09:51 UTC
Play Puzzle Party please :)
19. Apr 2016 · 09:53 UTC
Elemental Shifters

LD36

Lets dew dis

This’ll be my second LD. I’ll be participating with one self imposed constraint – make it educational. LD seems like a good excuse to prototype my recent ideas for an upcoming inter-school GD competition 😀

 

Tools:

Unity(C#)/Construct 0.99r – Engine

GIMP/paint.NET – 2D art + UI

Blender – 3D stuff

Classmate Notepad – brainstorming (on paper)