First Ludum Dare
Minimalism is an interesting theme. I’m not sure how I will tackle this, yet.
I will be using:
UDK
Photoshop
Maya
Visual Studio Express 2008
Tags: udk
Minimalism is an interesting theme. I’m not sure how I will tackle this, yet.
I will be using:
UDK
Photoshop
Maya
Visual Studio Express 2008
Tags: udk

I have the health bar working for both taking damage and increasing health. Tomorrow I’ll work on projectiles and the ammo bar.
Also added some Kismet additions to manage turning off some, or all of the HUD.
Today went more smooth than yesterday, though I didn’t put as much effort in today as yesterday.
I got the first steps of my “10 seconds” theme going with the AI and introduced some player side stuff; HUD for the health and ammo, as well as reload animation and magazines that spawn and drop when the player reloads. Tomorrow will be making the level and some final testing to make sure none of the AI is too buggy.
Like yesterday, I put together a time lapse of today’s work: