Viza

LD29

100 ratings! :)

Yoohoo! My game “Upstream” achieved it’s 100th rating today! :)
That puts it in the top 3.5% of the most rated games in this LD according to itch.io – I never thought that it could achieve this. :)
Thank you for everybody taking time to try my little game, and for the kind comments! :)

And if anybody else wanna try it on the last day of judging: http://j.mp/1mO1tUK :)

upstream_100ratings

LD30

hoverbike01

Ok, the idea is some short of Ikaruga-like shooter, in 3d, third person view, with a hoverbike… The first version of movement is in.

Ok, basic player movement, first draft of player model, bullet firing, enemy dying, done. Very roughly, but whatever. :)

Let’s see if a video can be embedded here:

In case there is no video above, here is the link: https://www.youtube.com/watch?v=rNACVnrrgDo

 

Comments

JALgames
23. Aug 2014 · 13:35 UTC
Apparently, you can’t do that…
23. Aug 2014 · 13:37 UTC
Figured out finally: you have to simply paste the link (NOT the embed code) in text edit mode when editing the post, and it will embed the video automatically. :)

Progress video #2

Enemy AI system is working. Quite flexible too – probably unnecessarily so, I’m sure I won’t have time to create that many type of enemies as the system allows. :-/
I also changed (simplified of course) my original gameplay idea because I the more I think about it, the more doubts I have that it could work at all. So instead of an Ikaruga-style phase (world) switching shooter, I stick with a simple room-by-room (let’s call it world by world, to satisfy the theme), where the player can only traverse to the next world, if she clears all enemies from the current one. So nothing special, but I try to make it fun. :)

A quick progress video: