Willisika

LD 40

Serving you the Day1 progress report

This is my first real attempt at LD Jam!! and so far it's going great!

Stuff I did on day1: - Overslept 4 hours. Bummer. - Got some great ideas for a game and picked the most boring one. - Started programming the game in GameMaker Studio 2. - Made some decent progress on the game. nothing fancy yet. - Used many functions I've never used before in GameMaker. Yay for learning! - Did some very basic graphics for the game. I'm a professional game artist, but I have to focus on the programming side of things to make the game playable. - Encountered and crushed many silly bugs. :beetle: - Made tons of NPCs mad because I didn't feed them in time. (I haven't implemented the cook yet.) - Forgot to implement actual gameplay. Whoopsie.

Screenie2.PNG

Stuff planned for day2: - Feed the hungry NPCs and fully implement the core gameplay mechanics. - Give NPC's more outfits and hairstyles.. - Add some sort of progression system so the player doesnt have to remember 20 different servings right away.

Serving you the Day2 progress report.

Woah.. over 48 hours already?? Where did all that time go!

I'm so very very focused on the development that I didn't even notice the time fly by! This is actually quite fun!!! Hmmm.... I wonder, Is this what they call the "Flow" experience?

Anyways, Congratulations to all those who managed finish their games for the compo!

* Stuff I did today: *

  • Overslept....yea...again... I'm not very good with early morning wakeups: :P
  • Managed to get the core gameplay mechanics implemented. Now the game is more or less playable. wohoo!
  • Wasted my time doing unnecessary pixel art.
  • Did a nice menu for the game.
  • I finally implemented the cook and the foods. The NPCs are not starving anymore.
  • Implemented popularity mechanic. The more popularity you have it the worse the it is for the player. :D Screenie3.PNG

* Stuff I have to do on day3 *

  • Give those poor NPCs some new outfits.. they all still look the same.
  • Implement the fail state and scoring system.
  • Improve some of the visuals.
  • If I have time I'll create a simple Main menu for the game. no fancy settings menu though, no time for that, sorry TB.
  • Publish the game!

Okay, that's all for the time being. Good luck everyone who's still working to get their games done for the JAM! We can do this!

First gameplay video of the game.

I present to you: a Gameplay video of my unnamed LD40 JAM game, enjoy.

https://youtu.be/uPNf1ZHPJcQ

Edit: words...

Serving you the Day3 Progress report

Bring us food JAMes! has bee published! Wohoo!

Cover.png I did not think I'd make it in time. Whew. Sure there are a lot stuff to polish and tweak but I think it came out okay. The logo and all the non-game screens are last minute additions. lol.. almost forgot to make them. haha!

What I did on Day3 - Did NOT oversleep! that's an achievement, right? :D - Fixed ALOT of bugs. - Finished the core gameplay loop and did some rebalancing. - Gave Npc's 2 new shirts to wear. - Recorded sound effects and added them into the game. - Tried to make some music for the game but failed miserably, so no music in the game. sorry. - Visited my favourite Cafe and recorded some ambient sounds and eadded them into the game. - Added Intro, How To Play and Game Over screens to the game. - Forgot to eat... I'm starving as I' m writing this. :meatonbone: - That's about it. :smiley:

Downloads and Stuff: https://ldjam.com/events/ludum-dare/40/bring-us-food-james

Wait... we're doing wordcoulds now? Alright!

Serving you the wordcloud of Bring us food JAMes!

https://ldjam.com/events/ludum-dare/40/bring-us-food-james

wordcloud_bufj.png

Thanks for everyone who took the time to play and rate my game, and special thanks to those who commented! You rock!