I'm sure that many of you can relate to the horror of having only a few minutes left and then learning that your engine has a problem with using something that you've built your entire game around with HTML5/Windows builds.
I build the entire game to automatically load .lua files from the project's scene folders, but then as I submitted its HTML5 version, I learned that the HTML5 version don't actually support it. You can imagine my amusement at that point. :D
Well, series of hasty fixes and a moments of learning how to upload the game here and to itchio, it's all done!
As I've pointed somewhere else already, the game was supposed to be a COMPO project, but I learned of LD45 too late to properly schedule my weekend and it seems that this JAM was almost too little as well.
It's almost time to get some sleep! Good luck with your games everyone, I look forward to playing them!