I liked our game, others less so
Looks like our game Downgradius narrowly scored in the bottom 25% (out of 1044 total Jam participants). I was hoping for a rating around the upper-middle, but I have to admit I saw you all submitting A LOT of very good games :openmouth: and coming up with creative game ideas, considering that game-making is hard™. So y'all definitely deserve a pat on the back :thumbsup::blueheart:

By category:
I guess low scores for Innovation were expected, but I'm actually sad our Graphics rating was so low. I thought the parallax star background was a really good idea. I'm actually proud of the assets Mason created and my own "programmer art" would've looked MUCH worse :sweat_smile:
Humor: I guess nobody knows what an "Option" is in the game Gradius? And the pun title was literally 90% of the reason we even made this game :laughing:
The Fun and Audio ratings were the highest which I agree were the strong points of our game.
Common criticism:
- Too hard, dying on 1st level, hitbox too big
- Lack of innovation or "wow factor"
- Lack of polish: Bland graphics, repetitive music, repeated level