ynneblack

LD 43

First LD, first game

Hi! Less than 13 hours before the end, I feel more confident to publicly announce that I'm participating in my first Ludum Dare and that it's my very first game as well! By the end of this, I'm hoping to have a very small but complete project and some experience to use for future endeavors.

As I was barely familiar with the software (Ren'py), I do spend about half the time googling how to do this or that, but so far it's been fun and I feel like I've already learnt quite a lot. My better half helped so much with initial brainstorming and then also writing; I would give up otherwise as I spent most of the first day with family (health emergency) and today I had classes. I honestly can't imagine how people do their compo entries. (Is there some way to list a team member that doesn't have an account? I guess not, but I do want to credit them!)

Anyways, I'm looking forward to playing your games after this is over!

Ludum Dare 45

Second LD

Hello! Me and my partner teamed up for our second LD in Ren'py. I code and create all assets; together we brainstorm, plan and write. It will be (hopefully!) the second game I ever coded. It took us a while to settle on one of 3 concepts we came up with, but after that, things have been going reasonably well. I learnt from last year and made a list of all features/design elements/options we thought of, and marked the optional ones with + and ++ (if they are complicated). It is still tempting to divert from the list and focus on the side bits (animation!), but I'm trying to be strong.

Halfway through compo and 1/3 through the jam, I just wanted to drop by and wish everyone lots of inspiration and patience with debugging! ♥

LD45 Changelog

Changelog for Dream Avatar.

V1.1, 2019-10-08:

  • fixed wrong layer placement of one achievement pop-up (no more overlap now, hopefully!)
  • fixed a typo
  • fixed presplash image not displaying on web version
  • optimization for the web:
    • converted non-transparent PNGs to JPGs and all sound to OGG
    • optimized images & sounds
    • deleted unused sections of script (History page, unused Phone version specs) and unused files
    • pre-optimization: Web 25.1 MB, Windows 47.8 MB, Mac 30.5 MB
    • after: Web 13.6 MB, Windows 36.3 MB, Mac 18.9 MB

V1.1.1, V1.1.2 2019-10-09:

  • fixed a reported bug where the wrong image displayed in background
    • that introduced another layering issue, fixed that too (??)
  • fixed another typo
  • removed some image transitions from web version (further optimization)
  • (all builds had to be re-uploaded, so it's V1.1.2 now)

Further updates would be here.

Ludum Dare 48

Post-LD48 update

Version 1.1 is available (see changelog), and with that, we added background art for the introduction sequence!

Just Another Job is a visual novel-style exploration game.

210505 update 2.jpg