Zoa84

LD 38

No. 38. I'm in!

A little late to the party (started about 10am GMT, 8 hours after the theme was announced, but who's counting?), but hoping to make something at least slightly cool, although with less than one tutorials worth of experience in Unity, and using it for a group project with someone with even less experience, I'm hoping to just have a working game :p Catch me on twitch.tv/zoa84 if you wanna watch (while I'm not sleeping or eating :D )

Day 2 - Level generator (sort of), cards, and a freakin' hook!

So, after 2 days (the 2nd of which I overslept :p ), our game's slowly coming together. The Level generator is killing my colleague (glad I didn't touch it), and I've implemented a card pickup system (cards which you pickup with effects, and you can use them to use the effect) and a grappling hook, used as your main weapon on enemies, and also to traverse around the map faster. Hopefully we can get some nice art for the third day, and round off everything to make a nice little game.