After almost 10 years of casual and infrequent on/off participation, mostly in a team with a few solo attempt in between, I'm proud to finally present my first finished and submitted solo Jam entry! Introducing "Evacuation of Zorkid", a game where you have to delay a moon colliding with the planet Zorkid while building a rocket to save the Zorkidians! Featuring wildy unrealistic physics, programmer art, possibly stressful gameplay and a cluttered interface.. a perfect recipe for fun :smile:

Even though I didn't get to implement a lot of features that would've made the game a lot more gamey and fun, I'm still happy with and proud of the result. The development process was a lot of fun and I feel motivated to expand this game into a post-jam version, adding the ideas I didn't have enough time for right now. Although I've wanted to do post-jam version of other entries as well, so it remains to be seen if that's every going to happen.
I've seen some great-looking games in the feed so I'm excited that I'm finally able to play them now that I'm done. I hope everyone had fun during this jam and to those still working on those finishing touches for the next 2 hours: good luck!