Very very late devblog
Phew. We were so busy at work for the past few days that we couldn't find time to post something here!
Finally!

So, first things first. From concept to realisation.

Then, 3D taking the stage.

Our process somewhere, sometime during the second day.

And at last. Every single asset in our game was done during the jam. And you can check our full game here!
I will be glad if you check it out: https://ldjam.com/events/ludum-dare/50/$282877

















The final push was an exclamation mark on everything that had led to this point. I released my finger from the mouse button, and it was over. Solo rush ended. But weight of bugs not left my shoulders.