Ludum Dare 50 April 2–5, 2022

Progress

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concept: you are a robot with a constantly ticking battery, which goes down every 4 seconds, and you must delay the inevitable battery outage by collecting energy. green is +2 (2/10 chance), yellow is +1(4/10 chance), and red is -1(4/10 chance) i need playtesters, if anyones open i'll release demo. still has a few bugs though

link: https://scratch.mit.edu/projects/670030387/

I have guns!

GwerwerwerIF.gif I'm just stacking guns to delay the inevitable armageddon

aight im taking a break

playtest please: https://scratch.mit.edu/projects/670030387/

give feedback as well?

End of day 1

Nobody like paying taxes, right ? Too bad, you have to do it until you die. But what if there were a way to simply not do taxe ? Unity_r5SqocPFBg (2).gif

It's still a work in progress, considering I'm working alone, I'm quite pleased to have the gameloop pretty much finished at this point. I just need to adjust the gameplay now. It's quite a lot of fun !

Misfortune in the Galaxy - Devlog 1

Hi, This year we are participating in a team of three. We decided to use Unreal Engine this time and it went really well for us. Despite of problems with custom lightning system everything is going surprisingly good.

We came up with idea of Engineer repairing a space ship. You will be assigned with various tasks to prevent the ship from total anihilation :D .

Screen of mocup interior. We prepared many other objects, which are waiting for implementation. screen1.png

And editor screen ;) screen2.png

Good luck!

I reached the goal for the day!

ld50_part3.png

Today was great! I reached my goal for the day; making a playable game. There is a lot of stuff I'm proud of, such as: the random level generation, the fact that colission works, the wonky ai which is pretty scary actually ^^"

Tomorrow I'll add more features. I like to keep track of everybodies scores. The places where people died, will have a tombstone for instance. Also.. Powerups!! Lets see how crazy this game can get!

You can play a prototype by clicking here: https://www.wouter52.com/PROJECTS/LD50_NIGHTLY/

Right now there are 7 prototypes, in the future more will be added. The 7th is the final one for today.

that part where u finish the programmer art

so now u have no excuses left to delay (hehe) opening your engine and actually working

how do y'all get into your prototypes so fast, executive dysfunction and anxiety MURDER me lmao programmer art fish sprite.png

Boss n°2 !

And here's the second boss of my boss rush compo entry. Only one left, but first... SLEEPgranpa4.gif

End of day

Alright. I finished first day. I made not a lot of things, but basic engine and world generation system is here, so i hope i have time to finish game. Also idk how to name it =) ldjam2.png

first day

the first day was truly wild! finished almost all gameplay stuff, but there is too much visual that i need to do... hope i'll have time before the end of compo. i wish i didn't have to sleep how did your first day of ludum dare went?

ah yess collision

refuses to elaborate https://youtu.be/Zm5BRf7QfIE

Game loop Complete

Immagine.jpg So, is a simle game where you sum binary numbers.

Can i polish it enought to make it fun to play?

Wasted A Quarter Of The Compo, Time To Speed-Code

I managed to do the very professional move of forgetting I agreed to run some errands and do some volunteer refereeing for a youth soccer game today, so 6 hours of doing that plus being nice to myself and letting my body get a whole 6 hours of sleep last night means I've already wasted a quarter of the Compo doing non-Ludum Dare stuff.

On the plus side, taking a break from sitting at my computer and drinking a probably unhealthy amount of Coca-Cola has restored my energy, and there's still over half of the Compo left. Looks like I'll either have a pretty short yet complete game or I'll be switching to the Jam to make my game last more than about a dozen minutes (which I very much wish to avoid doing).