Ludum Dare 50 April 2–5, 2022

Day 1 almost over...

... and I'm pretty happy with the progress so far!
Managed to not do a lot of polishing already like in previous LDs but instead concentrate on the core gameplay loop and I'm strangely proud of that fact :) (except for screenshake, gotta have early screenshake in there ^^)
I got a game that is pretty much fully playable and quite fun already, but the todo-list is still quite long. Before this day really ends for me I'll try to make some music, and tomorrow is mostly about visuals and polish. Might add one or two more mechanics still though.
Hope you're all having a great time and getting along nicely! Looking forward to all those games that I will inevitably play, without that much more delay :) ezgif.com-gif-maker.gif

Hello Puny Humans

My video:

https://vimeo.com/695271812

Day 1 Wrap Up

It's going well enough with our egg society (just noticed: no eggs in this picture). Idea feels a bit overly ambitious, but i always like the challenge.

Road and building placement is done and works nicely, but no goods are produced or transported yet - not to think of attack/defend mechanisms. Will be a close one! But we got a super team assembled - details later :D

mockup1.png

Day 1 done!

This is my first Ludum Dare, I'm not entirely sure if I can finish everything in 72 hours, however, there is at least the Extra category. Today I added the basic mechanic to the game. time_0.gif

Halfway done

Made some good progress on day 1. Most of the gameplay and art is finished, will focus on music, sound effects and levels tomorrow.

Here is a GIF of the DEMO Level:

Animation.gif

Coming along!

Excited to be doing this game jam with @Clairric and @Cinsynate again! Animations are starting to shape up~!

chatting.gif

Composed so far

I abandoned my own project and have instead joined 2 others in making a game. I'm doing the music. In our game the player has to keep a fire going and there's a day and night cycle.

Candle (small).jpg

The music ended up being a bit more upbeat than intended, and for some reason it reminds me of both Kirby and the old Star Tropics games on the NES. And there's a bit of latin influence in there too it seems.

listen on Clyp.it

Day 1 progress

The team did a lot of drawing, animating, designing and coding!
Looks like a good time to call it a day.

prorgess_day1.png

Stages of game jam:

Stage 1: Damn, so much work ahead, feels impossible
Stage 2: This doesn’t make any sense, we’ll probably fail this time
Stage 3: Hey, this is actually moving along better than expected
Stage 4: Wtf, how did we pull this off?

Stage ?: Not sure, just sleepy (—> WE’RE HERE <—)

Progress - Dark Sci-Fi Adventure

Progress Ludum Dare 50 - Day 1

Joe and Lukas exploring an ancient derelict

Just you wait for all the audio magic done by my friend here Dan @kobylarz

Snímek obrazovky 2022-04-02 233626.png

OMG it looks like a chicken

its super fun just flying, not caring about quality, i just want a playable Something quick quick usually i get stuck taking FORRREVVEERR planning and worrying about quality and dissing on myself that something doesnt look great etc but its great to just not care and make whatever

this character ended up looking like a chicken its supposed to be a really quickly made human like character person thing lol blenderemgoxtPRtUMZ.pngblender/emczi3HVhQPq.pngblender_laHswP6vd4.png

First graphics milestone done

The main graphics are done and will be implemented soon. It's been a looong day, haha.

This morning's mockup MockupemGroessen.jpg Current mockup version Mockup/emGroessen2.jpg

What's next:

Code: Respawn Art: Enemy and barrier graphics

Everyone is working hard

Everyone on our team is working hard on making an awesome game. We decided to go for an endless-runner kind of game (a little bit like Doodlejump).

@hacktier is working on the player model: A fox. The model is finished, and we are currently working on rigging and animations. WhatsApp Image 2022-04-02 at 23.41.18.jpeg


@mk-awesome is working on the background graphics for our game. For this he made scribbles on paper and recreates those scenes in illustrator:

WhatsApp Image 2022-04-02 at 23.41.37.jpeg


And I am working in Unity and preparing the game code itself for all the models / graphics. The core game-loop is finished (jumping, collecting pickups, gameover, highscores, etc.) and now I am working on implementing more platform types and pickups:

CleanShot 2022-04-02 at 23.42.58.png

restart

I am scrapping my idea entirely. i do not have time ti make it even fun, much less decent. so, I have another idea to get it done

Virus Defender

A simple virus defender roguelike. You play as a leukocyte and have to destroy the viruses as long as possible.

screenshot_1.png

screenshot_2.png