Ludum Dare 50 April 2–5, 2022

A hairy affair.

My friend and i have joined a small group of friends, who have attended here on a number of occasions. We are designers and take over the illustrative part of the game! Illustrating and animating with Asprite for the first time is incredibly (Weird) fun! Screenshot.png

increasing Tension

Asked for increasing tension troughout the game, think this'll do?

Currently waiting for approval from the team ^^

https://youtu.be/lvOVo7z8aBI

Switching the casual mode

I overslept... And I didn't really made any progress yesterday because I "fought" with my cat. Spoiler : I lost So switching to casual make, taking it easy :)

Edit : And my mom is sick XD

More Enemies

Added some more enemy types to my virus/bacteria defender.

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Makin solar panels!

As the specter of time management strikes again, I've decided to crop out a gif of the process of making solar panels in my game. There's a lot I'm going to need to do to get this in workable state (the concept is that the universe will age drastically as you play, limiting your viable options) but I'm still happy with what I've managed so far.

solar.gif

Dev Stream

Streaming a bit of our development :) No time to chat though. https://www.twitch.tv/bippinbits mockup2.png

Explodey

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Blood

A blood effect I made inside a shader GIFsmallblood.gif Blood is important!

Day 1.5 - aaaaah so many things to do

There is 1.5 day left, and even if we have done a lot things, our game is far from ready. So, what's new?

Capture d’écranem2022-04-03/em12-53-27.png

Things have been quite difficult for me this morning because of allergies (spring is here yay), but I seem to be a little better now (although I'm quite tired, but that's a LD thing, isn't it?)

A LOT of things have been implemented by Bouteille, while I was working on the UI. I'm really not happy with the whole graphic aspect of the game but Bouteille said it's ok, so I guess it is! It's not finished yet but it should be sometime in the afternoon. I really hope the whole game will be working tonight, so we can have a lot of time tomorrow for polishing it, making some sound FX and music, etc.

And, of course, we had some food. And it's have-a-coffee-while-giving-some-news-on-ldjam.com-time.

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Hope everything is going well for you all. Good luck for the final stretch to anyone crazy enough to do the compo, hope you'll have enough time, and I can't wait to try your games!

Pixel art Animation

I have been hard at work making pixel art animations and it's been great fun. I wish all the other artist strong wrists and wills. Keep drawing!!

https://ldjam.com/events/ludum-dare/50/$283949

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We made it just a little bit harder as requested ^^

Due to popular demand we decided to increase the difficulty of the first stage just by a very small slight bit.
I hope everyone will enjoy the improved and more play friendly difficulty.

You can view us live here: https://twitch.tv/quartzi

Improved.gif

Happy to be back!

Hi everyone!

It's been a while since we took part in a LD jam (back to LD44 in 2019! 😳), and we're really glad to be here with you all for this special edition! 😊

We're actually working on a "dungeon crawler"-esque game, where you have to monitor your lantern's fuel to avoid being surrounded by the oppressing darkness of this strange mine you found yourself in...

Something tells me you're not alone...

Here's a WIP full of programmer art for you: https://youtu.be/JtBFkZBDvps

And some concept art 😊: petite-fille-croquis + petit-01.png croquis-monstres + petit -01.png

* 🗺️ Will you find your way out alive despite what lurks in the darkness? 👹 *

No escape from the horde

Ludum Dare 50 horde compressed gif.gif

The idea for now is that you'll have to complete some sort of objective with a timer ticking down. Once it expires, the horde bursts in. Still thinking of what I could really do with this tbh lol

My Screen Shake brings all boys to the yard!

Thy shall not forget the screen shake! (And the particles also great!) Here is the latest version if you want to try it: https://antonsem.itch.io/dashfight

screenShake.gif

And this is the old version, for reference day1.gif

First update of the day!

I made a new level with a maze where you need to get to the exit! Its to long so you need to kill the enemy's and eat their phones. I spent so long trying to get the pathfinding on Gdevelop to work. Turns out I needed to use a normal sprite and not a tiled sprite.

ezgif.com-gif-maker.gif Im using a chomebook lol!

also, this is the sprite for the phone, dose it look familiar? phone.png