For those who missed the first part, I'm excited to share that I've successfully finished my very first Ludum Dare game. It may be small and simple, but it's a big accomplishment for me!
A Leap into the Unknown
I had zero previous experience in game development or game design. My journey into Ludum Dare events began when a friend, who is a game developer, introduced me to this fascinating world. Over time, he shared his LD games and popular entries, giving me a glimpse into the creative process. I became familiar with the tools people use to create these games, but I still had much to learn.
The Race Against Time
Just 14 hours into the competition, I found myself troubleshooting my executable file, which was failing to run on other PCs (thank goodness for early checks). Simultaneously, I was racing to complete some planned tutorials. I had to figure out how to create a game menu and grasp the basics of pixel art. I had heard about Aseprite, so I decided to give it a shot.
From Zero to Hero
My experience was limited to completing a small RPG tutorial, which taught me how to create a 2D character moving in four directions and interacting with other elements like enemies and walls. With that knowledge, I embarked on my Ludum Dare journey.
I didn't have a groundbreaking idea, but I was determined to create a game that could be enjoyed for a few minutes without feeling terrible or incomplete.
A Humble Beginning
I may not have achieved all I had hoped for in my small game, but I'm proud that I took the leap and ventured into the world of game development. I learned a lot along the way and gained valuable insights into this creative process.
Gratitude to All
I want to express my heartfelt thanks for the support and advice I received throughout this journey. It's just the beginning, and I can't wait to see where my newfound passion for game development takes me next. Stay tuned for more adventures!