Ludum Dare 54 September 29–October 2, 2023

My first compo game is ready in time ‍✨

I'm so happy!

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Protect your human 🐕‍🦺✨👻

Oh no! Spooky month just started but ghosts are already there!
Protect your human against those sneaky ghosties.
Bark and use your elastic leash to scare them away!

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Play it here and leave your compo games in comment for me to try them 💌

https://ldjam.com/events/ludum-dare/54/boo-bark

Done, once again

Im quite proud this time. Not only did I particiapte in the compo once again but this time I was able to publish a much more finished product, with a menu, sound design, a decent hud and everything.

I would really appreciate if you guys would take the time to do a few runs, and I obviously will do as well for your games :pray:

Now is the time for a well deserved break.

(pics for attention & link to the game)

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Finished my compo my first finished game(and probably first game ever)

Well it was my first jam , it was an unpleasant journey . i had to fix errors , remove stuff add some , change concepts and watch other participations better than mine by far .

But for the first time i finished a game as small as it can be so i am satisfied despite my disapointment over my work .

don't hesitate to play Bouncing Boxes and give me your feedback i'll take every advice . https://ldjam.com/events/ludum-dare/54/bouncing-boxes-power-x

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PS: for those interested by the source codes , mine is messy but you should understand it .

My First Ludum Dare Game: A Journey of Learning

For those who missed the first part, I'm excited to share that I've successfully finished my very first Ludum Dare game. It may be small and simple, but it's a big accomplishment for me!

A Leap into the Unknown

I had zero previous experience in game development or game design. My journey into Ludum Dare events began when a friend, who is a game developer, introduced me to this fascinating world. Over time, he shared his LD games and popular entries, giving me a glimpse into the creative process. I became familiar with the tools people use to create these games, but I still had much to learn.

The Race Against Time

Just 14 hours into the competition, I found myself troubleshooting my executable file, which was failing to run on other PCs (thank goodness for early checks). Simultaneously, I was racing to complete some planned tutorials. I had to figure out how to create a game menu and grasp the basics of pixel art. I had heard about Aseprite, so I decided to give it a shot.

From Zero to Hero

My experience was limited to completing a small RPG tutorial, which taught me how to create a 2D character moving in four directions and interacting with other elements like enemies and walls. With that knowledge, I embarked on my Ludum Dare journey.

I didn't have a groundbreaking idea, but I was determined to create a game that could be enjoyed for a few minutes without feeling terrible or incomplete.

A Humble Beginning

I may not have achieved all I had hoped for in my small game, but I'm proud that I took the leap and ventured into the world of game development. I learned a lot along the way and gained valuable insights into this creative process.

Gratitude to All

I want to express my heartfelt thanks for the support and advice I received throughout this journey. It's just the beginning, and I can't wait to see where my newfound passion for game development takes me next. Stay tuned for more adventures!

I finished!

I finished the game. I tried to refine it but this time I had problems at home and I couldn't work on it much. I honestly like the idea of ​​the game and find the right feedback. I hope you like it too!

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What a rush

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I'm done for this time. The game is uploaded and I can't do anything more right now. It's a strange and divisive feeling. On the one hand, you feel a joy and pride at having created something and that the game is out there for the public to see, on the other hand, you see all the bugs and all the improvements that could have been made and if I only had a couple more hours.

On the whole, I am super happy with the days. It was the first time I made a 2D game and it was the first time I made my own graphics, I've previously been a fan of using the standard cube as just about everything for my Compo games.

If you have a minute to spare, play or save the link to my creation Pallet Panic. It makes my soul happy when others play my games and give constructive feedback.

Until we meet again my friends.

https://ldjam.com/events/ludum-dare/54/pallet-panic

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Submitted Busy Bar

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Hopefully? I'm paranoid I forgot to click something or add all the info or source files or something - let me know if I missed something, but for now, I need some food and a nap!

Game Page: https://ldjam.com/events/ludum-dare/54/$377433

Later I'll have to grab some more screenshots, gifs, and/or video. And also check out other people's games!

We are released!

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I was pretty busy this weekend, but I still managed to put together 10 levels for "Hazel & Hector." Check it out!

Fail

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I worked so hard on my game, and hardly slept all weekend. I finished the game I just can't figure out how to upload it. It used to be quite easy to export a game from gamemaker but i didn't know it changed in recent versions. Hopefully i'll figure it out someday but i doubtful i'll be able to upload it for 8 minutes from now. Huge bummer

Shy Shooters is out!

Screenshot 2023-10-01 124821.png Prevent some shooters from killing the president by moving them around. You only have so much room, however, so you must make them all uncomfortable in a 3x3 grid. Controls in-game. gif.gif I was fully intending to give up until I saw a screenshot of someone else's wallpaper for this jam and the theme just clicked. Made in ~12 hours. Play it here: https://ldjam.com/events/ludum-dare/54/shy-shooters

Finally, the end

Rolling Over It is finished! Really happy with the result! I hope you like it. Portada.png

https://ldjam.com/events/ludum-dare/54/rolling-over-it

Right on Time ! KosmoPod is released :)

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It's a little puzzle game with (hopefully) simple to understand mechanics.

https://ldjam.com/events/ludum-dare/54/kosmopod

I hope you enjoy it. I'll go get some sleep now, and start playing your awesome games tomorrow :)

Cheers.

Made it!

Of course I didn't make nearly as much as I intended, but that's always the case. And I am proud of what I've managed to do. So, here it is:

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Not a whole lot of gameplay, but I was going for a rather relaxing experience this time. I was considering not uploading it for Compo and doing more stuff for the Jam, but here we are. Maybe one day we'll get a way to take part in both with two separate versions of a game. :)

Made a game. Very tired. It's done.

I am done. As per usual I am unable to function right now so I will just drop you a fancy screenshot, a link and then I'll get out for today. I'll start playtesting tomorrow.

Jeez I'm tired.

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You can play CAVE here. Linux and Web builds will follow shortly. Goodnight.

Our first (version) game !

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Greetings dev and players !

My name is Marcoleric and i'm the co-founder of TEAM PEBBLE, a little duo with Neon Kuroasa. This was the first Ludum Dare together and we decided to learn Godot 4.1 and do a game at the same times. We're both equiped with a bit of dev knowledge, which is quite helpful for making a little game !

ClaustroRush is our first try at making games in duo. The goal of the game is to climb as much as possible an endless cumbling tower while avoiding getting crushed by two, slowly closing walls.

The game was a blast to make and we're really happy how the first version turned out ! We may add a bit more to the content, fix some bug here and there, and maybe go further !

you can play it there : https://ldjam.com/events/ludum-dare/54/claustrorush

We need to thanks our followers during our livestreams ! Making a game with our curious folks was quite a goofy experience !

From our hearts and guts, The Pebble Team le_marco.jpg

Cave Crawl is Done!

What a ride! My first Compo completed. Saturday ended quite poorly so there was a huge amount of catch up to do Sunday, but I got there! Very proud with how everything turned out, I think it's exceptionally goofy.

I didn't get a big chance to playtest so fingers crossed it works 😅 Have fun and enjoy!

https://jellycopter.itch.io/cave-crawl or https://ldjam.com/events/ludum-dare/54/cave-crawl

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COMP Jam Submission - Trivia Drop

“Trivia Drop” is an exciting and intellectually stimulating game that combines the thrill of answering trivia questions with the suspense of balancing on precarious platforms.

Interested in the game? Consider subscribing to my youtube channel! https://www.youtube.com/channel/UCnuFJ4tigQxhOvMwCuvJhzg

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i forgot the link

i forgot the link in my previous post , so here it is , Bouncing Boxes :https://ldjam.com/events/ludum-dare/54/bouncing-boxes-power-x

don't hesitate to give a feedback

Fun jam!

I didn't go super big (and ended up spending my Sunday on music and sounds lol) but this ended up being a fun first Ludum Dare for me! I didn't like the theme at first but I ended up finding something I liked and not overscoping. Would appreciate any feedback: https://ldjam.com/events/ludum-dare/54/shrinking-universe

Screen Shot 2023-10-02 at 10.05.43 am.png Cheers from the Shrinking Universe!

And we're done Compo :D

Congratulations to everyone who took part in the compo part of the Jam, I cannot wait to get to play your games, I have already gone through a few of them and have had a blast.

This is only my second Jam and I have noticed a thing when I go to look at all the games that have been made, I feel a crazy amount of wonder when I see the verity of games made under a simple theme, things that I wouldn't have ever thought about are the first thing in others heads.

I cannot wait for the next Jam to see what we can all come up with.