LD26 April 26–29, 2013

We Are In — Again

Yes, once again, my sons and I will be entering the Ludum Dare. We have a bit more of a chaotic schedule this time around (baseball, cub scouts, etc) but we will try our best.

Team Hocker — Go!

Team Hocker

 

Tools

We might make a last minute call depending on the theme

Graphics:

ArtRage, Wacom Intuos 3, Spine, Paint.NET, some others.

Sound:

We will probably find free sounds again on the internet.

Engine:

Unity or GameMaker Studio

If we use Unity we will also be using the wonderul 2DToolkit from Unikron software,  for sprites.

So I guess whatever we decode on doing it will be in 2D.

Good Luck to Everyone!

! Team Hocker !

 

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This entry was posted on Monday, April 22nd, 2013 at 8:22 pm and is filed under LD #26. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

So, Let’s Do This

Now, I’m known for not completing my games, however, not trying never got me anywhere. I will be live streaming.

Also, I think I may change things up a bit. Haxe + HaxePunk? Or Lua + Love2D? I don’t know.

Winners don’t use potatoes

Winners_Dont_Use_Drugs_8377

While you’re all going gaga over this LDs hilarious joke theme I think there’s a serious message that needs to be shared.

Also I’d like to point out that I’m currently on a lot of really strong painkillers which may have influenced me during this.

Tags: potato

Actually

I need to put a little update on my I’m In post

Now I’m using a much much faster computer woo
And potato
Plus it runs Windows :(

I’ll still try to give Win/Mac/Lin/Android builds asap.

I’m in

I’m excited for my first LD48!

Language : Javascript

Editor : Sublime Text 2

Graphics : GIMP

Getting ready to rumble

My first Ludum Dare and I am getting a bit of a stage fright. My weapons of choice so far:

  • Cocos2d-x HTML5 for engine
  • Notepad++ and Mercurial for coding
  • Inkscape for graphics, perhaps with some Gimp for final editing
  • Reason 6.5 for music, perhaps with a helping of some external instruments
  • Rode NT1A and Zoom H2N for recording sound effects

My Javascript skills are a bit dusty, so I hope I won’t shoot myself in the foot with the HTML5.

I’m In!

Hey there! I’m very excited to participate for my first time in Ludum Dare. Here’s my setup:

Language: Javascript in HTML5

Framework: (Edited) AngularJS. Maybe.

Libraries: D3.js for vector graphics

Sound: Probably Audacity and sfxr.

Editor: Sublime Text 2

I had a vector potato for you, but WordPress doesn’t seem to like inline SVGs. Oh well.

Best of luck to everyone!

I’m in

Primum ludum dantis and a bit nervous.

 

Language: C++

IDE: VS

Graphics: Photoshop CS6

Sounds: I’m not sure yet

 

Best of luck everyone, and may the best potato win!

I almost forgot, I’m in!

I forgot to post this, almost too late. I am in, and this time I mean it. I still don’t have my promised awesome “I’m in” video. maybe for the big 30 I will. I will be sticking with what I know, that I can use to create something quick and simple(more so than C++ at least), Java. I have a game engine that has been on my github for 10 months or so, it is a small 2D engine with a ton of sleep-written, jury rigged, messy code since I only work when I am amazingly tired after a day or two of no sleep, by coincidence, probably. With that said it probably won’t be to other’s liking to use, but since it has been publicly available I will use it, it gets the job done and I have added some stuff these past few days. https://github.com/djdduty/Wolf2D

Tools:
OS: Arch Linux(Desktop)/Windows(Laptop)
Programming language: Java
Engine: Stated above, Wolf2D
IDE: Eclipse
Art:GIMP/Photoshop/paint.net/Microsoft Paint
sound: SFXR/Audacity
Level editor: I will make one(waste of time, but fun!)
(not excessively detailed, but information that no one cares/needs to know)

Desk pics! (a bit excessive with my screens)
My desk pic, http://i.imgur.com/2ShPkUb.jpg
The three main monitors are 2×21 inch and 1×23 inch, the big monitor to the left of the laptop is a 32 inch tv with shitty resolution, but it allows me to show a bunch of information right next to be face(a little low), good for idling in IRC and glancing over.(not for actively typing in IRC, though.) Anyway, I am sure no one cares and I am just excessively going into too much detail, or showing off that I see everything, either way I’m in!

I’m in!

Ok, so i’m in, i’ll gonna go again.. but this time i hope i finish the game. Second LD, maybe this time i’ll eventually do something doable. I will enter the Jam with a friend. Hope we finish it. We will use:

Construct 2

PhotoShop

BFRX

And some random music generator….

I’m in!

Wasn’t sure if I was going to be able to make it this time, but it’s looking like I shoud be on for my 4th LD!

 

Language: Actionscript 3

IDE/Tools:  FlashDevelop, Notepad++, Paint.NET, Inkscape, Bfxr and Musagi (if there’s time…which there never is :S )

Powered by:  Coffee and snacks

I’m in for the first time.

I will participate for the first time to a game jam, my goal is to have a playing game and fun for this weekend. I wish a good weekend to everybody. I won’t use any game engine for this event because I don’t feal confortable with any for the moment. I will push some basic classes to github in the next day, nothing extraordinary, just keyboard handling, loading a spash screen.

Language : Haxe
IDE : FlashDevelop
Graphic : Gimp
Sound : Bfxr, Audacity
Other : Git

https://github.com/Nambew/LudumDare26

Maybe 4 hours for me?

I might try for a 4 – 8 hour game as I have some time on Saturday. But, as usual, I won’t be able to put in 48 hours. Oh well. :-)

I’m In

Looking forward to seeing what I can come up with.  I did a practice run a while back, and finally a LD Compo Weekend aligns with my calendar.

Toolset:

Engine: Unity 3D

Graphics: Paint.Net, GIMP, NeoTexEdit

Sound: sfxr,bfxr,Audacity

Music: ?

Good Luck to everyone!

Looks like my group has schismed…

It would appear that my group has split up. As such, I will be entering the Dare Solo.

Language: C++ with SDL and SDL_Image

 

IDE/Compiler: Code::Blocks, Minigw32++

 

Graphics: Adobe Photoshop

 

Sound: Audacity and a Microphone; Various instruments

 

I plan to make a 2d old school RPG, hopefully the theme will allow me to set it in modern times.

I will be the consumer of tea and ramen, and destroyer of competitors!

I’m in!

This will be one of my first game competitions and will be doing the jam with my buddy! So excited for Potato 😛 We’re gonna use pure java from scratch and some paint.net and Famitracker for graphics and sound!

Ready to make a game!

I’m in for the jam thing.

i’ll be using gamemaker, with pxtone for music.

glhf!

In Again.

I’m in for Ludum Dare again.  Hoping to make something better this time, but we’ll see.

Tools:

Game Making: Stencyl

Art: Paint / Paint.net / Fresh Paint (maybe)

Sound: PxTone / Bfxr

 

Yep that sums it up, looking forward to going at it again.

May be in + Kali’s Ladder !

Hello !

I will take a boat in a few hours from Andaman to Chennai. It shoudl take 3 days, so I may be in depending on the weather and the chaotic indian boats shedule.

If I arrive in time I will use haxe  graphics gale and my libs

By the way, I worked hard on my 7DRL entry Kali’s Ladder. If you like roguelike please have a look and send your feedbacks here

sc_2

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This entry was posted on Monday, April 22nd, 2013 at 11:16 pm and is filed under LD #26. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.