Yeah, this time I made it on-time for the compo. I had to smash a single, small bug just after deadline. Mod support was my friend (continue reading to know why).
As soon as I’ve seen the theme “Minimalism” I just got a title for the game. “Reverse Minimalistic”: “Citsilaminim”.
I’ve decided upon a black-white-ish art style so I made some random tiles and the player in that style.
Later on I noticed that it just didn’t blend well with my art skills so I gave up on the tiles – the player was left up to now except of the palette.
So I was going to look for another palette directed on one single color. After playing around I’ve been stuck on “blue”. So I made some random tiles with the main color “blue”, tinted the player “blue” and voila, Graphics 😀
Later on I’ve been playing with Caustic. That went wrong so I fired up FL Studio’s randomizer. That went “kinda right”. Sound done 😀
I’ve wanted one verry big map but I went out of ideas for puzzle map parts verry fast so I built in 3 factors for reaching the goal:
– Player decides the path (there is a “split point” in the mid)
– Player decides the ending (number of orbs + time needed = commentary)
– Player’s timing (see “time needed” but also “being stuck in walls”)
There is no “right / proper ending”.
The day after releasing the game I noticed comments about a corrupt .jar so I reuploaded.
Then I noticed comments about “being stuck in blinking walls”. Well, “Okaaay? As long as they are blinking you may get out”.
But to be sure I’ve released an optional patch (I even warn that this patch is optional and can alter the gameplay by fixing a bug but I guess nobody cares and yells about “adding features after deadline”) which was really easy to deploy. Why?
Shadow (the code base & engine) has got built-in “modding support” so I used it to fix the bug.
Thanks to the IRC Channel *cough* not *cough* I was able to fix all the bugs before compo deadline *cough* not *cough*.
But hey, it’s playable! And it’s better than any of my other games I made for LD until now (I guess?).
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=11776
Have fun and don’t forgett to rate!
PS: Yeah, I made it for compo. Last 2 (without MiniLD) times I had to extend deadline for jam. That wasn’t necessary this time! 😀