Alright, it’s my third LD arleady, and i haven’t written any Post-mortem. i NEED to fix that.
note: english is not my first language, so i’m sorry if there’s any gramatical error.

Looks like over-simplistic main menu is the only thing i’ve able to make…
You remember why you feared the night. (0f LD deadline)
Pro-pain is, like the subtitle says, an “Yet another zombie survival game”. It’s pretty basic, a white figure is killing green figures that came from both side with a flamethrower.
Now, i don’t know if it’s just me, but flamethrowers are pretty unconventional fo me, since you need to watch out using it, or else you end up toast.
What Went Right
– Music ~ It’s the first time i tried making some music, and while it isn’t great, i think it came out pretty well.
– Atmosphere ~ I think i pretty much nailed the “Suspense Horror something something” kind of athmosphere on the game.
– Controls ~ It worked. Nuff said.
What Went Wrong
– Timing ~ Note to self; don’t enter an LD competition (or it’s derivative) two weeks before exams. ESPECIALLY final exams, if you don’t want to rush the game out.
– Enemies ~ I were distracted with the gui that i almost forgot to make the enemy. It became added at last-minutes.
– Gameplay ~ It’s pretty basic and monotonic.
– 3D Art ~ Originaly, the weapon will be a manned turret with a flamethrower that runs on propane. Needless to say, i pretty much bit more than i could chew.
As always, the event have been fun, and challenging. I look forward to the next LD (if it’s not coincide with exams, that is).