UPDATE: I have OSX and Windows builds available now. Still don’t know what is causing the web build to sometimes not work correctly. Sorry for the trouble, but please try one of the standalone builds if the WebGL version doesn’t work for you. Also, anyone who knows a solution to this issue, I’d appreciate if you leave a comment. Thanks. –Chad
It looks like there are some issues with playing my LDMini 61 game “Journey to the Center of the Sun”. The point and click stuff works fine, but sometimes the W/A/S/D and arrow keys are getting ignored.
Not sure exactly what’s going on–could be an issue with Unity’s WebGL build?–and won’t have time to dig into it until this evening (hopefully). In addition to seeing what I can do about fixing it, I’ll probably also add a Windows build and a Mac build for anyone who is having issues in the browser.
Strangely, it seems that if I point my browser directly to the game on my site (as opposed to playing through the Ludum Dare page) it works. That url is https://lavamonkeygames.com/gamefiles/centerofthesun (case sensitive). My build is set to a screen size of 900 x 600, but it’s still scrolling slightly when played from the Ludum Dare site. I’m wondering if I need to shrink it down just a bit. maybe the browser is interpreting the arrow keys as scroll commands and not directing them to the game?
Anyway, sorry for the inconvenience. I’m on it. 
I tend to learn best when I am watching videos and have subscribed to a number of tutorial channels over the years.
I prefer C# as a language over Javascript, having initially learnt Javascript for Unity and switching over when I found that C# seemed to be more commonly supported.