want everything on a website
If the web version on the compo page doesn’t work this should hopefully work better.
If the web version on the compo page doesn’t work this should hopefully work better.
Hi all, this is my first Ludum Dare entry.
I tried to make a fishing game that, instead of catching fishes, you catch treasure. You have to fish more treasures than the other boat, but be careful not to exceed the maximum weight allowed, otherwise you will sink. “Return” to fish and “Backspace” to stop fishing and compare the weight of your boat with the other one.
The game is not finished (for example, the treasures that you catch are not visible on the screen), but the time is over, so that is it =(
It was made using PyGame. The source code is available at http://github.com/diegodukao/mini_ludum_dare20.

See ya
Here goes my game, my first on in the Ludum Dare.

GREED-O-RAMA SCREENSHOT
It is called GREED-O-RAMA, and was made on Lua, using Löve!
So bad i didn’t had the time to put the music on =(
I tried to make a classical point chase game with a little psychological approach. The in-game instructions explains more.
Link to download the game: http://dl.dropbox.com/u/2850120/GREED-O-RAMA.love
Link to get the engine (necessary for playing): http://love2d.org/
PS: I’m Editing the post to make it more clear. The first version was terrible! =P
Tags: love2d, lua, MiniLD #20
OK so here’s my crappy game. hobo at #pygame called it ghetto to the max, so I decided to keep the name.
Anyway the reason it’s so terrible is I spent 5 hours in #pygame asking questions and trying to solve to stupidest of problems.
Description: A game where a ufo that fails at getting minerals, and clones itself every time it moves.

I'm just going to submit this "game" and get on with my life. LOL
Download: http://www.mediafire.com/file/cl536bvs5fb3uxw/GhettoToTheMax.zip
Requires python and pygame. Run game.py to play.
Tags: final
http://www.newgrounds.com/portal/view/542690
This is non-compo version with a few small bugs fixed. If you’d like to go there and give this little piece of avangard a score it deserves, Satan would be peased.

I finished porting Greedy Towlr to webkit- and mozilla-based browsers. The entry page is http://www.ludumdare.com/compo/minild-20/?action=preview&uid=687
(EDIT: Woo hoo, we got voting! Thanks so much, you made my day. I officially owe you one, GBGames. I tip my proverbial hat to you.)
First off let me say I love Ludum Dare, and the few people that did bother to foster a sense of community between peers during the last compo were wonderful. But honestly, the silence was deafening this weekend and for me it felt like we all just worked alone. Sure there was some nice IRC chatter, and sure the host did have a power failure and wasn’t able to participate. It was not his fault at all.
What do YOU think? Was the sense of community “brothers-in-arms” that you got out of Mini LD #20 what you expected? Did you, like me, want more? Did it feel disorganized? Like a ghost town? Did you feel part of a community or did you feel like you were alone in your efforts? Did you wish for a bigger “pat on the back”?
A think a flameless discourse regarding how the minis could be better run would be helpful for the community – but I don’t want a troll fest so before you get angry please note that I do hold each and every one of my fellow coders in very high regard.
Much respect,
BMcF
This entry was posted on Tuesday, July 20th, 2010 at 7:23 pm and is filed under MiniLD #20. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.