LD 38 April 21–24, 2017

Ouch, my neck!

Good morning jammers! My morning wasn't as great. I woke up with a sore neck. :disappointed: But, can't stop now!

Today I will be drawing the main menu graphics, which I'm streaming at https://www.twitch.tv/czarine85

Then I have to figure out how and where to publish our game, after I've finished the remaining artwork.

First LD Compo done!

A really satisfying expirience!

Dad's world finished: https://ldjam.com/events/ludum-dare/38/$25282

Sadly I wasn't able to implement cool animations, more sounds and more interesting tasks. But you have to make a cut when the time has come!

The funny thing is that my baby girl actually kept me away from programming quite regulary ;-)

Screenshot 2017-04-24 00.28.26.png

Bonus Submission time

I hope nobody takes advantage of all this spare submission time. I'm certainly not going to take advantage of it. #HonorCode

My first game jam!!

So I never thought I'd get to do one of these game jams. A friend invited me at the last moment and I have to say that the experience has been very cool. I have been very busy this weekend with real life stuff, I'm trying to make my home ready to sell so we can buy a bigger, more family-appropriate sized house, but in my spare time I have been working on tunes and sounds for our game, I THINK we're calling it "No Minor Task".

From the first moments where we found out the theme to just now, the last night of the jam, I have felt the teamwork and the passion of the people involved. Never having actually worked on a game before, I found the process to feel a bit like writing an album, which I have done many times. Everyone has their job and you trust they're doing it well and passionately. I hope that even if nobody plays our game that at least everybody involved had a great and memorable time doing it! I certainly did.

My First Turn Based Strategy Game

Try out my first LD game, it's compo, it's turn based, it's amazing. Just click the link, it's java se8, it'll run piece of cake.

BOOM: https://ldjam.com/events/ludum-dare/38/$16677

cover.JPG

Let's to the PlayOffs!

Hey everyone, me and my team are from Brazil and we are exciting in participate of this incredible Jam! We're making (Now are almost done) a Arena game, where do you have to fight to conquer you place on the space! We hope you enjoy and have some fun with us!

This is our facebook profile photo! foto fb-01-01.png

This is our Menu screen!! menu-06.png

LDJam #LudumDare38 #BrGameDev #MadeWithUnity #GOMP

Not enough time for the compo…

… but I guess I will make it to the jam. Which is cool too .) I hope you people had a great time while developing your games!

Jot

Final day, start!

Good luck for the final day everyone! :)

Started our third day by working on the title screen. "Quanta Blast" is still a placeholder name until one of us (or someone) figures out a better one.

title - Copy.png ingame - Copy.png

I guess there was more time back in the days :)

Yea....well... I wish I could spend more time, but it just does not work like 3 or 4 years ago. Things have changed a bit. But anyway - I really hope I can make it to the jam. So here is my newest screenshot of A SMALL WORLD. I usually did "funny" games for LD. This time I think I had to work on something a little serious. Dont analyse that please :) screenshot3.png

So, Jam it is

My first LD. What an experience so far. I uploaded my game 2:59:30 and hit save, but the time ran out for publishing it :(...... So now I have a gfew more hours to make it actually fun.

It's all falling apart...

In a good way :smile:! Here's our crumbling world concept so far. Needs some instructions and balancing, but most of the core concepts are there. Here's to hoping we make it to the Jam deadline!

Screenshot 2017-04-24 (3820).gif Screenshot 2017-04-24 (3808).gif

I'm still on track

Got my jam submission to a point where you can play the game, win and potentially lose. Battles are working, trading is working, gathering is working - all the basic elements of strategy. All the cards (of which there are hundreds) are seemingly working properly, too. Which is a big milestone for me to finish!

I'm pretty sure I won't get card art done. My art score was never going to be impressive anyway. But with a bit of rushing I should be able to get a few music tracks in there!

My focus right now is on developing my AI which currently does very little. It should be at least making an attempt at destroying the earth, killing the player etc.

I also doubt I'll get multiplayer playable in time, but I can always hope!

... hard at work

We've been building all weekend. Currently on very little sleep. Screenshots coming soon...

Some art

The guy on the left split is on the world object in the right hand split.

Screen Shot 2017-04-24 at 4.02.49 PM.png

Still a lot of work to do.

Random Access Memory simulator

RAM.jpg Have you ever wondered what's going on inside your computers RAM?

What could be smaller than a bit?

So many questions, but I hope we'll find answers. gif0.gif Your RAM loaded. gif1.gif Looks like you can build a factory on your memory chip. What a nonsense! gif2.gif Something went horribly wrong.

Thanks for your attention.

Feel free to follow us here and on twitter.

Godspeed Mankind - waiting to get back to work on the game

With the weekend over our team (which has a new name - SeaShellz :grin:) is back at our regular jobs and waiting for the work day to end so we can jump back to work on our resource management game with current working title Godspeed Mankind.

Second day of game making was quite productive and I have to say we're very satisfied with current state of the game. Just some minor mechanics updates and visual polishing remain :smiley:

Here are two screens from the game as is at this time:

ldem38/emtitle.png

ldem38/emgame.png

First Ludum Dare Ever!

SolarSystem.PNG

Entry:

https://ldjam.com/events/ludum-dare/38/$16754

What an amazing weekend. After watching so many Ludum Dares via Twitch, and after doing the hobby Unity coding for the past 6 months or so, I decided to give this a shot. What an intense, frustrating, rewarding, challenging, creative experience.

I was able to complete my Jam entry in just over 48 hours (working tomorrow so this is it), and started two different games before deciding on the concept I finished the jam with. I knew I wanted something that incorporated outer-space, gravity, hooks/ropes, and worlds/planets.

There was so much learning that went on in order to code this game. From UI, joint physics, level design, etc. and I couldn't have done it without many great tutorials (i.e. @GamesPlusJames) and some great assets from the Unity Asset Store (i.e. Pixel Planets).

I'm really happy with what I was able to accomplish over the weekend, and hoping that everyone enjoys the game I made! Feedback is welcome, and I'm hoping to make some improvements in the future (so feel free to get specific). Stoked to try out all the games you guys made as well!

Cheers,

@Quoclon

Farmageddon Gameplay

Mkay so I have spilled over into the JAM. But now I have real Gameplay! (mostly) Still lots to do and a ton of loose ends to tie up but it's working!

gameplay_sm.gif

Tommorow, finish the gameplay, polish and graphics...

Building a character diary.

What's the easiest way to find reference for a character's diary? Ask your partner really nicely if you can borrow some pages from theirs. Phoenix's personality matches up pretty well to one of the characters, so this should work out pretty well. :)

LDemTLU/em20170424_01h08m.jpg

Things are going pretty well now and we've been collaborating on the characters and story, but I'm going to have to call it a night. Really wish I didn't have work tomorrow - I think they wouldn't like it very much if I were working on my game, so this one is going to be a late finisher. I'm liking this a lot so maybe I'll just take a day off next time.

Coming in Hot...

OddBallScreenshot.png

Well, I feel like it's an actual game now. Camera is messing things up a bit, so I need to hopefully have time to tweak that tomorrow. Life keeps me busy, but I'm surprised how far I made it with the few small hours I've been able to put in this time around.

Won't have my fancy visual flair I wanted, but as a puzzle game it works at least for now.

Won't get to any sort of shared high score system either, but I'm sure people can be honest about that, right? If you want to get an early start, which symbol is the odd one out in the picture above?