Goblin Assault is a mix between Survival and Tower Defense. We still need lots of votes, so please check it out!
The game is about building Archer Towers and Barricades to kill and prevent goblins from reaching the mighty Crystal of Ididnthavetimetocreatealore. In order to do that, you can build and upgrade Towers - that deal tons of damage, but are fragile - or build and upgrade Barricades - which deal no damage, but have tons of HP.
There are 10 waves. Between each wave, you'll have about 38 seconds (Because it's LD38) to collect wood and stone - which are going to be used to build structures (You can only build during preparation time). You can also use your melee weapon to knock enemies and deal little damage to them. Speaking of which, your melee weapon is very smart and automatically changes to an axe, pickaxe or sword whenever you need it to.
{SPOILERS}: Some waves contain special enemies: a boss on waves 5 and 10, and a special enemy that buffs your melee weapon if killed at waves 3, 6 and 9. There are also 3 normal enemies; a Melee, an Archer and a Tank, which will appear on all the waves (Not necessarily all of the 3) {/SPOILERS}
The game might seem to be too hard at first - which was kind of the intention - but don't give up on it! You'll find it easier with each new attempt you do. The game is also not very long (ranging from 2 to ~15 minutes per run), so you don't lose much time when you get a game over.
For the controls, you'll find them and some more information on its itch.io page, where you will be downloading the game.
https://ldjam.com/events/ludum-dare/38/goblin-assault
If you enjoyed the game, check out my twitter (@Syndelis) for some other cool games I'm currently working on.
Also, I love reading feedback, so please leave any comments here, even if they are negative.
Cheers.