LD 40 December 1–4, 2017

"LD40 Submission" Image

Just made this, and thought some people might like to use it. You can resize it however you want, change it, add it to your screenshots, your submission page, your video, your game, whatever.LudumDare40Submission.png

Tired, but in!

We are a bit exhausted from the push to finish our GitHub Game Off entry, but we are in!

I am ever so slightly down with the flu, but hopefully Sas can do all the hard coding work while I just focus on art and game design this jam. As always we'll be using Unity.

Good luck to everyone!

So much hype!

It's currently 10:03 PM here in my country. I should sleep a bit before starting, but i can't, i'm too HYPED!

I'm in. Maybe. Maybe not.

First time actually taking part in a Ludum Dare. Watched a whole bunch of them by now but never participated in one. Until now. Maybe.

This won't be my first game, however, the first one available in public.

Hardest challange will be Time Management and Music. Gotta teach myself how to make music in less then 5 hours...

Tools of choice:

  • Code: Java with LibGDX on IntelliJ
  • Graphic: GIMP and Firealpaca
  • Music: LMMS, Bosca Ceoil
  • Misc: Coffee, 9Gag, Family

Hello World

We're a two-person team of previous Compo participants participating in the Jam together for the first time.

We are using:

▪Language: Visual Studio 2017 (C#)

▪Engine: Unity 5.6.2

▪2D: Photoshop CS6

▪3D: Maya 2018

▪Audio: FL Studio 10

Good luck everyone, have fun!

First Ludum Dare here I come!

Finally getting round to taking part in my first ludum dare! I haven't made many games before but I'm hoping to give it my all!

Tools of the Trade:

Photoshop,Illustrator,Unity,Bosca Ceoil and Maya

First time´s a charm

Hello, maybe someone will read this or not. My first try. I will probably only code for like 6h if i´m lucky, but better 6h than nothing !

Tools: unity & c# blender gimp/mspaint boscaCeoil

And remember, it´s all for fun, not for the price.

Good Luck!

Participating in Ludum Dare for the first time (it's about time)! good luck to all of us, and may our favorite theme get chosen ;)

I'm participating!

Hey! This is the second time I'll participate, although this time I'll actually try to publish my game :D

I have literally to deal with school while I do this Ludum Dare, but no worries as this counts as CAS(something in my school(I'm 16(I'm one of the young ones haha) from Spain)). That will be my main challenge, but hopefully I'll deal with it.

I'll hopefully be making a Post-Mortem (I mean I have to if i want this to count as work for my school). I'm a poor teenager so my camera quality and microphone is really bad, but hopefully it will be fun. Content Quality > Video Quality? I don't really know.

I'll be using UNITY 2017 (C# because I'm a pleb), Pyxel Edit and some other things I'll come up while I make the game. I wish y'all the best and have fun coding! <3

First Ludum Dare.

So I have thought about giving Ludum Dare a go for a while now and never got a weekend in which I wasn't far too busy. To be honest this weekend is no different but I'm going to give it a swing regardless.

Hope everyone have a good compo and I am excited to see what everyone creates.

I'm in

I'm a fourteen year old boy from Sweden and this is my fourth ludum dare. I'm really looking forward and i wish all of you the best of luck! This ld i'm planning on making detailed progress posts every day, so join in if you feel like (-:

I'm going to be using:

-Game maker (Of course not the dnd part)

-Maybe some gimp (Game maker has it's own sprite editor)

-Maybe some BFXR

As i said, wish you all the best of luck and let the games begin!

I'm in!

Magenta monster is near! ImIn.png

PS. Really, I am not in :( May be next time.

Dynamic Panic Studios is IN, sortof.

This may be a bit later than normal but I decided last minute that I was going to participate once again. I believe this will by my 6th LD straight. Only difference is, this time I am running solo. Keeping the game in scope is going to be critical this time around. GL and HF everybody! Can't wait to see what everybody makes!

First Jam

This will be my first jam!

In with a vengeance!

I couldn't come up with anything close to finished on LD39 (if you're curious, you may check it here), so I'm especially excited this time.

Regarding tools, I've got my usual doubts about the framework/engine. It could be Haxeflixel or Unity. I've been playing a bit with the new 2D tools, and they're a more than welcome addition.

I briefly considered OpenFL (Haxeflixel's using a relatively old version and it's been a while without any major updates) and Godot, but given the time constraints I guess I'll just stick to what I know best.

Besides that, I'll probably go with Photoshop or Aseprite for graphics, Audacity and Bosca or Caustic for music, and LabChirp, Chiptone or any other similar tool for sound effects.

Good luck to everyone, and as always, enjoy!! :grinning:

I'm in!

Haven't done it in a billion years. I want to use Lua and Love2D again, but I haven't used it in forever. Hopefully it's not too different!

I'll be using Photoshop for art/resources, and for music I have like five instruments in my apartment now (none of which I know how to play) so I think I'll record them and make something with Audacity.

I'm in!

I have a paper to write over the weekend, so let's see how this ends up. I'm probably going to use HTML and JavaScript, LWJGL, or Unity.

I'm in!

After coming 6th in the compo last time, I've decided to enter again. On the hype train already!

As with last time, these are my tools. * C++ using my very own 'ARK2D Framework', with Emscripten for WebGL builds. * Photoshop CC 2017 for art and animation (not the best tool for the job). * Reaper DAW with ReaSynth VST and ReaSamplomatic5000 VST and samples for music/drums. * BFXR for SFX.

If I get up to much else I'll let you know!

Pop, lock, open Sublime Text, don't stop!

I'm in !

Third Ludum Dare. Compo mode again.

Hope to create something original !

Jam begins at 3am here, so let's sleep now.