LD 43 November 30–December 3, 2018

Play Fire Swept! Make sacrifices to tame the blaze!

Fire Swept is a Fire Fighting Real-Time Strategy game! Fire it up and give it a shot! Please rate and review if you like the game. If you have any suggestions on the game, please feel free to let me know. I take all suggestions, feedback and critique seriously. Reviews will get your game played and rated in return.

Post-Jam Improvements - Improved Gameplay - Redesigned UI - Pathfinding - Unit training - Budget system - Four season time line with dryness effector - and much more!

ScreenComposite_01.jpg

https://youtu.be/Jjw7kg_Ae1Q

Play and Rate Fire Swept

Alien Escape needs your ratings!

1.png

Alien Escape needs just a few more ratings, you can check it out here!

Huge thanks to everyone who took the time to play the game, rate and comment, and happy holidays to everybody!

Rate Documentia before the ratings end !

1d9f1.png

If you ever wanted to play a strange game where you interact with a world through a folder in your computer, you can do so now !

Imagine a world living inside your computer files… So fragile and pure that any contact from the outside could wreck it beyond recognition…

https://ldjam.com/events/ludum-dare/43/documentia

1f9d6.png

https://ldjam.com/events/ludum-dare/43/documentia

But remember : everything that you do, everything that you delete will have an impact.

The game features 5 endings and can vary wildly with every run. Feel free to tell us what ending you got in the comments but please keep the spoilers to a minimum.

Will you get the true ending without sacrificing everyone ?

Our game 'Betsy's Nightmare

Hey y'all, we've loved all of the games we've played, as well as rating them, and we'd love it if you could rate ours too. https://ldjam.com/events/ludum-dare/43/betsys-nightmare-ld43

thanks,

Moonijam Studios

The last push!

Lintalho is almost rated! We need your last votes before it ends. Ps. this is a CO-OP game but you can play it alone :)
Play now on https://ldjam.com/events/ludum-dare/43/lintalho

New Project (6).png

Just finished implementing buildings!

It's still a bit clunky, I know... but the basics are there.

Can't wait to see where this project will be in half a year! :smile:

https://www.youtube.com/watch?v=b14EK9w-DyU

The Shrining

Assist a boy on his quest to save a mysterious girl, in this absurdly bizarre narrative...

| | | | | --- | --- | --- | |screen7.png|screen9.png|screen8.png|

Features:

  • NES-style graphics
  • Shrines which you must offer items to
  • Choices to make
  • Entertaining dialogue and events
  • 4 different ways to end the story

Full Page: https://ldjam.com/events/ludum-dare/43/the-shrining

Have not Played Tiima's Sacrifice?

If you have not played my game "Tiima's Sacrifice" please give it a try!

Tiima village is in danger! Find the right animals to sacrifice them to the ancient god by using his hints.

​The ancient god Uguun is angry and there is only one way to appease him again: Sacrifice the animals he chose to him! But he is too angry to communicate clearly so use his hints and find the right animals. Beside that you have to care for your farm and the food production of your village. Good luck!

Tiima’s Sacrifice is a puzzle / strategy game.

2.png

https://ldjam.com/events/ludum-dare/43/tiimas-sacrifice

The Lord's Shepherd

Ever feel like a humble farmer being ruled over by a tyrannical God? Well now you can!Screenshot_1.png https://ldjam.com/events/ludum-dare/43/the-lords-shepherd

feedback.ld.intricati.com down

Hi everyone.

Does anyone know what happened to feedback.ld.intricati.com? It's probably old news, but the site is down, which is a real shame as it provided an awesome overview over all the comments people made during a given Ludum Dare.

I know the site was an inofficial scrape of the website, so the author may have stopped maintaining it, but I am quite missing it. It was a valuable resource. :(

On a related note: Is there a way to read all the comments I made, both to games and to Feed posts? I commented on a few games during development and I wanted to give them a spin before time runs out.

Puzzly macOS/web games, please!

Hey! About a day and a half left. Surrounding Christmas I've had little time to play other games or promote my own, so I would love to make up for that as well as I can before it's over! c:

I'm about five ratings short, so would be great to have some people play mine and I'll play yours, but I'm on a Mac, so I thought I'd specify that since it will be messy for me jumping back and forth if your games are Windows only. And since mine is a puzzly detective story, it would be fun to play puzzly games from other people too! 💃

You can play my game F.O.U.R. here! (web/macOS/Linux/Windows)

ld43-kopi.png

S9 Project gameplay video :)

https://youtu.be/tW2KcJHT8WQ

Have fun! https://ldjam.com/events/ludum-dare/43/s9-project

We need 6 more votes!

https://ldjam.com/events/ludum-dare/43/trojka

10 Away! Please help.

https://ldjam.com/events/ludum-dare/43/the-lords-shepherd

Art is a part of game design

Documentia is our RPG narrative game. Emin.PNG

You can try it here if you want to. https://ldjam.com/events/ludum-dare/43/documentia

And I love to share my art process, so let's have a look on it.

All that you can see on a game screen have to be designed. You already knew, sure. But how each design choices you made serve your game intention ? How to manage the little space of the screen to lead the player in the right way ?

Let's talk about visual hierarchy. I'd love to share you, how I designed the world of documentia with the main priority : Readability.

The colors, shapes and lines are the most powerful tools to lead the player where you want he goes.

To be sure thay anyone can understand the topic, i'll first explain how colors works.

You have three parameters to think about.

ColorsParameters.png

Those three parameters leads to three types of contrasts.

contrastTypes.png

Those contrasts can be combined to get a powerfull one.

That's the main point, contrast. It is always about contrast.

I'll take the very first screen of the world. A little clearing.

Begging.PNG

Where did you want to go ? In the bottom on screen ? in the top right ?

Yeah.

How did you know that ? how the colors are managed to let you think that ?

First, VALUE CONTRAST GrayScale_Beggining.png

on this image we can only see the values. Let see how your brain understand those informations :

GrayScaleembrainview/emBeggining_.png

You have to make a value hierarchy. In this case, your brain understand that u can't go in the darker greys because of the lighters greys. Also, the most contrasted object is the character. The most lighter space is in the top right. It is to subtile to see clearly the point but you can feel it.

SATURATION CONTRAST :

It push a bit further the idea that nothing can go on the trees. You can walk on the saturated grass. Something is different, there are dirt in the top right. Brainemsat/emBeggining.png

HUE CONTRAST :

HueemBrainView/emBeggining.png

The main color is green. So, when something isn't in the same main color, your eyes are catched. First, the character, then the dirt. Also the trees have a different green, to explain that you can't walk on the forest.

And there is a point I've missed something.

SHAPES and PATTERNS CONTRAST

I've well think to the tree's patterns.

TreesPattern_Beggining.png

I thought to invite the player going up right by doing this shape

open door_Beggining.png

but it is a triangle like the trees. There is no contrast here. Plus of that, the grass pattern is to messy, it do not leads the eyes to the top right of the screen.

grassPatterns_Beggining.png

I should do something like : GrassCorrection_Beggining.png

Because it create a pattern contrast that open to the way to go. GrassBrainView_Beggining.png

The circle make the contrast between the triangles of trees, where you can't go and the good way to go. Circle_Beggining.png

Thanks to have read this and I hope you'll enjoy to designing signals to the player trought the your visual hierarchy !

You can also play our game here to analyse the process by your own and tell us what could be improved for the readability :

https://ldjam.com/events/ludum-dare/43/documentia

How I made the music for just delete them

Let's start this by saying... I don't have a midi keyboard and I only have Lmms. This means that I have to mouse my way through the instruments.

The samples that I was using were recorded in my music schools percussion room one month before the theme was announced for a cover for my primary school that SPOILER ALERT they didn't use. Great! Great start.png

When I started creating a melody I didn't know what to do. I was lost. I ditched the music, until I finally had a simple melody. When I had those notes in front of me I had an idea. What if I would copy these notes over and over, throw some percussion that changes and be done with it. So I did that. Capture.PNG

I implemented the music, but it didn't fit. It was perfect for a title screen, but not for the game music. I didn't have time to start from the scratch, so I left that as it was. Capture2.PNG

When I had three hours left to polish I came up with another melody. I had the same plan. Ctrl + c, Ctrl + v, throw some percussion and be done with it. Sadly the music was annoying and it made a very big problem.

Players would turn off the music. At the end of the game is a segment where you just listen to a characters voice, but when someone turns off their music, they get stuck. I called this the black screen problem. Capture3.PNG

In the post jam version I changed the melody.

If you want to play the game the here you go: https://ldjam.com/events/ludum-dare/43/just-delete-them If you want to listen to the music that I made + bonus then click here: https://dockfrankenstein.bandcamp.com/releases

Last Chance to Rate Dark Roads

Banner (Dark).png Rating time is ending soon! Now's your last chance to rate Dark Roads!

Grab some friends (or just yourself) and come give it a play!

If you want a quick preview, check out this gameplay video: .

Gameplay 1.gif

We hope you enjoy Dark Roads!

Help! I need ratings

Time is running out, and I only have 15.875 ratings!!

Try my game, it has everything! Goblins, daggers, spikes, voice acting, and even boss fight and moving platforms! (pictured below)

loveem2018-12-30/em16-28-42.png

Praise The Snek - 3D Assets

One day left to rate our game Praise The Snek!

https://ldjam.com/events/ludum-dare/43/praise-the-snek

Thank you for all the precious feedback ~ This was our first LD jam and we had a great time!

Here's a picture of all the 3D assets we made for the game :) What was your favourite item?

pts_3dassets.png

Electrocuted,one last push

We will be more then happy if you will rate our game Electrocuted :) be sure to leave a link to your game down in the comment section so we can rate it.

Electrocuted:

https://ldjam.com/events/ludum-dare/43/electrocuted

Thanks! :)