LD 43 November 30–December 3, 2018

Just 10 more votes !

I'm just a game design student asking for a bit of feedback for BOX GAME, one the first game I've programmed, it's a two player game, so I understand if you can't but any help is appreciated, thank you !

https://ldjam.com/events/ludum-dare/43/box-game

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Final ratings!

:sheep: Sacrifice the few :sheep:

:sheep: for the good of the :sheep:

:sheep: H E R D :sheep:

Please check out my game about bringing your :sheep: back to the :housewithgarden: while being chased by a hungry :wolf:!

https://ldjam.com/events/ludum-dare/43/h-e-r-d

Just one day left until the results are in!

Also: please check out my AMA

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Archibald needs you!

That's your last chance to help Archibald! Embark on his snobbish hot-air balloon and throw away his belongings to stay alive!

Play & rate!

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Good luck for the results!

Happy 43rd Ludum Dare everyone!

Every vote counts! :)

If you have just a little time left this year, try giving a shot to our entry, PeonCraft, please! :)

It's a peon scout simulator. You know from those in RTS games, early game. Just now you are not the commander, but the expandable one...

>> Play PeonCraft! <<

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Ignore this

Ignore this

Play Ethical Smoothies Co before ratings end

Ethical Smoothies Co. is a game about running a smoothie factory. It is your job to chop up, mix, and serve fruit smoothies to thirsty customers! You do so with the help of some adorable sentient fruit-shaped workers who keep the factory running. https://ldjam.com/events/ludum-dare/43/ethical-smoothies-co

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Pigheaded Pirate postmortem

I wrote a long postmortem for my compo game Pigheaded Pirate. I cover everything from preparation, to implementation and game design, shipping, and reception. Lots of crunchy little details I always enjoy reading in postmortems too. :)

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🐷 Check out Pigheaded Pirate 🏴‍☠️

Good luck with your ratings! If your compo game has a web version, leave a comment here and I'll try to rate it before the deadline!

Tribu 43 needs ratings!

https://ldjam.com/events/ludum-dare/43/no-title-yet

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Check Tribu 43 out and guide our fellow tribelings out of the jungle

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Grrrr :gun: :bear: :gun:

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Grrrrrrrrrr. :heart:

Grr gr grrr gr grrrr gr grrrr grrr grr grr. Grr gr grrr gr grrrr, gr grrrr grrr grr grr. Grrr gr grrrr gr grrrr grrr grr grr! :cactus: Grrr grrrrrr gr grrrr gr grr grrrr grrrrrrrr... Grrrr...! Grr gr grrr gr grrrr gr grrrr grrr grr grr. Grrr grr grr? Grrr! :eyes:

https://youtu.be/avRx-U6SNHk

GRR. Gr? :thinking:

Grrr grrrrrr gr grrrr gr grr grrrr grrrrrrrr... GRR.

https://youtu.be/VvlCvQbdm3w

Sorry... It's way harder to type with bear paws than you would think. Thanks for supporting our game AkimBear!!! :gun: :bear: :gun:

This is by far our most successful game jam to date. We have had a blast making the game, and creating content surrounding Its release!

We hope you've enjoyed playing AkimBear, and if you haven't tried it yet why not give it a shot!

Lots of love,

-Team Human Simulator

We're rating games! And we only need 3 more ratings for our own game, Omnibar

https://ldjam.com/events/ludum-dare/43/omnibar

@rachmanin0xff and I will be rating games lots tonight and tomorrow. If you need a few more ratings to hit 20, comment below and we'll make sure to rate it! We'd appreciate it if you took a look at ours while you're at it (no obligations though)

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Made in only 54kb, Omnibar is a simple arena shooter where you have a single bar that's your health, ammo, and xp. Every shot you fire uses part of your bar, but killing enemies regenerates it. If you've got a minute, play and rate our game, we'd really appreciate it!

Final day. Please review my game.

Today is the last day of LDJam. I am looking for feedback for one last time...

Play it and tell me what you think: https://ldjam.com/events/ludum-dare/43/friends-or-food 1d95a.jpg

Castle Defense is in need of some more feedback

Hi there one and all, On this last day of the play and rate for Ludum Dare 43 I as for some more feedback to my game. Also if you need feedback please leave a link in the comments:

Link to my game: https://ldjam.com/events/ludum-dare/43/castle-defense

And some eye candy of the progress I made during the challenge:

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Would you play and rate our game? Please! :D

https://ldjam.com/events/ludum-dare/43/prims-ark

Prims ark is playable on web :) And we're kinda short on ratings to see a result.. so here's hoping the Prims are adorable enough to make you wanna play our little game! 1ec23.png

Just delete them - The music

https://www.youtube.com/watch?v=gPRk38sGu9I Let's start this by saying... I don't have a midi keyboard and I only have Lmms. This means that I have to mouse my way through the instruments.

The samples that I was using were recorded in my music schools percussion room one month before the theme was announced for a cover for my primary school that SPOILER ALERT they didn't use. Great! Great start.png

When I started creating a melody I didn't know what to do. I was lost. I ditched the music, until I finally had a simple melody. When I had those notes in front of me I had an idea. What if I would copy these notes over and over, throw some percussion that changes and be done with it. So I did that. Capture.PNG

I implemented the music, but it didn't fit. It was perfect for a title screen, but not for the game music. I didn't have time to start from the scratch, so I left that as it was. Capture2.PNG

When I had three hours left to polish I came up with another melody. I had the same plan. Ctrl + c, Ctrl + v, throw some percussion and be done with it. Sadly the music was annoying and it made a very big problem.

Players would turn off the music. At the end of the game is a segment where you just listen to a characters voice, but when someone turns off their music, they get stuck. I called this the black screen problem. Capture3.PNG

In the post jam version I changed the melody.

If you want to play the game the here you go: https://ldjam.com/events/ludum-dare/43/just-delete-them If you want to listen to the music that I made + bonus then click here: https://dockfrankenstein.bandcamp.com/releases

Need some more ratings?

Share your game here and I'll rate it!

If you're interested in playing mine it's here: https://ldjam.com/events/ludum-dare/43/conga-line-survival

Thanks to all the people who played and rated Consilium

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If you didn't played and rated yet, here is the pitch:

In a world of limited resources, there can be no infinite growth. Will you promote innovation to the detriment of some or promote equality at the expense of progress? Use the elements to develop your different territories and forge your society in a limited time. Sacrifices must be made and decisions come back to you...

You can play here and rate there

Have fun with last minute ratings, everyone!

Turns out I'm not confident enough nor awake enough to spend all night streaming the 30 jam games I have open, and I'm probably not gonna get their ratings in. If the site lets me I'll still play them and comment on them over time though.

In the meantime, here's a last hurrah for my game, too! https://ldjam.com/events/ludum-dare/43/bow-wow-before-god

Happy New Year('s Eve)! XC6TJueUuA.gif

Well, looks like I ducked up this LD

Well, I was really busy (and constantly ill) to play other games or do a post-LD version of my game, so a shameless attempt at getting last-minute reviews incoming:

Perfectly Normal Inc. is a comedy management game about stealing people and sacrificing them to the Satan Release.PNG

Why Demon Rabbit?

Demon Rabbit Solitaire is part memory puzzle, part card game, part hungry demon rabbit.

demon-solitaire-2018-12-02-pm-03-14.gif This GIF isn't from the current version but this is the best looking one I have!

You match 2 cards on the table, then you play a card from your hand. If you can't match any more cards on the table, you lose a life. It mixes in strategy with your typical memory puzzle game!

The rest of the post is about the design process of the game! It'll make more sense if you play it first! For web and Windows at https://ldjam.com/events/ludum-dare/43/demon-rabbit-solitaire.


Starting with an idea!

I started the jam with a few ideas, one of them was a vague idea about sacrificing cards. You would sacrifice two cards of the same value to play a more powerful card. And at some point the powerful cards would fight a demon, or something.

I also knew that it would be a single-player card game with a demon somewhere, so I called it Demon Solitaire.

Prototyping!

I started making the prototype! It had a table of random cards, face down, and you could flip two cards from it. Flipping the cards was fun so I continued with it!

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Then I added a hand with random cards to the prototype.

I started by allowing any card in the hand to be played. I thought I would later add code to check if the card in the hand added up to the cards on the table. At some point here I saw the holes in the idea of sacrificing to play more powerful cards. It would be a boring numbers game where the cards only got stronger. And the cards aspect would only disguise the memory game, not improve it.

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I gave that idea up early and instead kept it so you could play any card. This solved a couple design issues! One, there's a chance to not get stuck. Because I was lazy, the table cards were random with no regard to match-ability. Being able to choose what to add to the table fixed that problem. Two, it provided a clear goal. When I tested the game, it was fun trying to set up the cards to avoid a dead end table! So the goal became solving tables. Three, it added purpose to the cards. Plus, I didn't have to change much!

Finalizing the game!

I did end up making some changes. In the prototype, you'd select a card from the hand first because the value of the card was going to be important. Now you match cards on the table first, then play a card in whatever empty spot you like. It made the game flow a lot better! I also changed the amount of cards on the table to be more manageable, because of the focus on clearing tables. And I added lives and a score at the end.

drs.gif GIF from the current version of the game.


So that's the gameplay, but what about the rabbit? I learned there's an actual solitaire variant called Demon, so I wanted to change the title. And figuring out how to draw a demon was going to take too long so I made a demon rabbit that talks to you. I think it added some flavor to the game!

Again, if you want to play it, it's at https://ldjam.com/events/ludum-dare/43/demon-rabbit-solitaire. There's a web and Windows build. Thanks for reading!