LD 39 July 28–31, 2017

I'm in!

Hey all! <3. I'm in! I've got nothing to do the weekend, so I'll make a game ^.^ I hope to have my (new) website up when we start!

Goals

  • Finish this time. I've participated multiple times, never actually finished though. Due to being sick, not liking the idea way too late. Just not having gameplay working and so on.
  • Improve programming, I'm not a great programmer yet, so doing this should help me out.
  • Keep things simple, I shouldn't over complicate stuff to too much.
  • Try to team up! see the little 'team?' part :)

Team?

I'm looking to team up with someone or multiple someones from Europe/Africa (it can be somebody from anywhere else in the world, if they want to be up at the same time as me, which is basically European timezones).

I don't mind if you're a beginner or a advanced person.

I also don't mind what you do, I'm happy if you can program, do artsy stuffs, make sounds, music, write. or whatever!

I'm looking to team up, mostly to learn more, have more fun, hopefully make some friends and keep myself motivated!

Just comment if you feel like teaming up or got any questions!

programs/code

I'm not sure what I'll be using yet, or if I will do it (due to hopefully teaming up), so I'll just list my ideas of what I might use :).

note that I'll probably program if I team up, and I'm definitely up to do other things too.

  • Programming:
    • JS/web (maybe php?). I'll probably won't use any libaries, I find it way more fun to program it all in!
    • Gamemaker Studio (1). I've got the license. but my windows pc at the moment is dead (using linux at the moment), thus this will be harder, but, I might be able to fix it before the kick-off.
    • Python. I've been willing to try out pygame for a while, but never used it, so I'm probably not going to do so.
  • Artsy stuff:
    • Gimp
    • Purely Generated stuff. I've been thinking about just coding in the stuff. But due to time limitations, I'll probably not do it.
    • Find something online. If I'm doing the jam (I've only done compo before), and if I'm doing it with a team without somebody that can do art. I'm willing to find stuff online but only if everybody 100% agrees with it (due to opting out of vote).
  • Sound:
    • bfxr.
    • audacity.
    • online. same as art, only if everybody wants it and so on.
  • Music:
    • Not sure about this one. I might look to find a tool online to help me out or something.
    • Guitar, I've got a guitar, I'm not good at it, thus it'll probably just be a comedy type of thing to be added in.
  • Teamstuff
    • I'll Probably set up a discord server or so.

Finally:

Thanks for reading all this :). I wish everybody the best of luck!

-Derpy aka Johan, ♥<3♥

Will I finish this time?

Last time I wasn't able to finish my game. I am hoping to be able to do it now. Maybe I will be less ambitious. :)

I'll be back

baby... This will be my third time participating in Ludum Dare. A short summary over my last two entries: * First entry didn't suck. I learned alot but in the end was unhappy with the used engine (LibGDX) due to lacking visual tools. It's really a shame because LibGDX is totally awesome. I'd still recommend it for games using tiles or procedurally generated games. First entry - click me * Second entry didn't suck on the first glance. But as soon as you realised that the best tactic is to wait... This could've easily been avoided by proper prototyping - which I will do this time! I was alot happier with the used engine this time though which was Godot. I think you can easily see that on the increase in visual quality :smile: Second entry - click me

So third participation - second time with Godot. This time I'll prototype properly, stream the whole thing so I can find out where I loose time when the jam is over and use Git continously. Good luck to everyone, especially the first timers. Greetz Anudin

Edit: I wanted to add that in addition to changing engines I also switched the strategie for my second participation. I tried to find a simple but fun game mechanic. I actually failed on the fun part but my idea was simple which is a good thing for a jam. But something very strange happened: I lost so much time! I still don't know where all the weekend went but I produced very little content for such a long time frame. Much less than on my first entry actually. This is the reason I want to live stream this time - so I can review on where my time is lost.

I'm in!

This is my second Ludum Dare and I believe that this one will be better than last time I'm super excited and can't wait for next weekend good luck to all and have fun. BYE!

I'm in!

9th time, 9th compo in a row. Time really flies! Really looking forward to this one, I feel like I'm well prepared. Will most likely be using love2d again.

Good luck all, see ya there!

I'm in!

Time for another LudumDare... already!? I'm not complaining, though!

I'll be using the same stuff as last time; here's a refresher.

🍝 Construct2: HTML5 game creation software!

🍝 Aseprite: Pixel art program!

🍝 GIMP: Open source photo editor!

🍝 LSDJ and bgb: Authentic Gameboy synthesizer and emulator!

🍝 Auacity: Open source sound editor!

🍝 itch.io: The coolest game storefront ever!

I'm In

This is my third attempt at Ludum Dare. My first attempt I was able to complete the simplest game I have ever seen. The second attempt, I just was unhappy with the idea. This time, I hope to be able to not only enjoy my idea, but be able to complete it as well

Asix Jin has entered the Arena!

As always I am very excited about my 7th Ludum Dare! This time around I want to focus on my social media aspect of all this. I want to share as much as my development process as possible without taking too much time from the actual game. I hope I can also play enough games to get a rating. Last Ludum Dare I was unable to due to a busy work life, but I am gonna try to be better at it! Honestly, the LD38 was pretty rough all around so I am refreshed and ready to go for LD39!

Tools

  • Unity2D/Rider
  • Paint.NET
  • Pyxel Edit
  • FL Studio/Akai APC25*
  • Audacity

*I may get someone to team up with me on the music, but I haven't really decided yet.

I HAVE ENTERED THE JAM!

Im very excited as this is my second ludum dare jam. The last one went pretty well for me. Hope everybody is excited as much as I.

Tools

  • Unity Game Engine 2017
  • Paint.NET
  • Bosca Ceoil

I'm disapointed with my performance last LD, time to make it up!

Last LD was a disaster for me. I hit a creative block, and couldnt continue, the problem with me was my lack of discipline to finish the project. You'd think the limited time was motivate me plenty but due to the lack of sleep and the parade I did (I play tenor drums in a marching band, heavy shtuff.) the night before, I couldn't think straight. My friends told me not to stress out about it, and that I can just pick it back up in august, which is exactly what I'm going to do. Hopefully/Definitely this Ludum will go smooter for me, and I cant wait to get started

I will be using - GameMaker: Studio 1.4 (Game Engine) - FL Studio 12 (Music) - Aseprite v1.1.13 (Spriting) - BFXR (Sound/FX)

Best of luck to everyone!

Here we go again

Let's give this another go, shall we? Work schedule is even more lousy than last time, so hoping to keep it simple.

Im in for my first Ludum Dare!

This will be my first Ludum Dare entry and I couldn't be more excited. I plan on using this event to force myself to complete and release a game, something which I should have done years ago. I've also got a team working with me for this jam, which will hopefully result in something looking like a game by the end of the event.

What I'm Using

  • Engine: Unity5
  • Programming Language: C#
  • 3D Modeling: MagickaVoxel
  • Texturing: Gimp
  • Music: Otomata and Audacity with MiniHost Modular for some sound effects

I'm in

Hey i'm new to ld it seems like a great thing so i guess i'll be joining ld 39

First time!

Engine - Unity3D; Sprites(maybe even with animations, yay) - all the free sites of The Internet;

It will be the one-developer (not even the one developer-who-is-also-an-artist) army, actually. I'll just try to keep my ideas in the range of available graphics. Good Luck to all.

Stugan joins Ludum Dare 39!

Stugan is a program for game developers from all around the world running right now in a middle of a Swedish forest! There are 25 of us stuck in a cute little cabin in the middle of nowhere working on our games, and Ludum Dare just happens to be in the middle of that so we decided to buckle up and join in!

ld39.png From left to right: Ana, Mario, Rasmus, Victor, Andi, Lucas, Ivan, Renee, Goao, Rasmus, Sos, Amar, Ben, Lucy, Henry, Kate, Fred and Cukia

We'll get our computers and souls ready and grab some snacks in advance and we'll see you on the show! We will also be streaming most of it, so stay tuned! Cheers!

Am in, obviously!

Count me in! Will be doing another VR game, last 3 went decently. :smile:

Unity/Maya LT.

VR stuff will be using the SteamVR plugin so it'll work for all VR things with motion controllers.

I also have Knuckles controllers for my Vive so I'm gonna see if I can do anything compelling with those too.

Count me in!

Hey, just another I am in post.

I will participate to this Ludum dare 39 (it will be my third attempt).

Here is the tool I will use (maybe only some of them) : - Unity 3D - Photoshop - LMMS, Bosca Ceoil, BFXR, Audacity - Itch.io for uploading

Good luck you all!

I'm in!

I have a decent amount of experience with Unreal Enginem, can use Unity/LibGDX. here is something I have made before in Unreal in a few hours https://www.youtube.com/watch?v=2pX87GLc2uY&feature=youtu.be

Looking to join a team! If I can't join one I will just make something simple on my own

Setting up my base code

I have heard that starting with already existing code is fine, so i decided to make a small "engine" in java!engine_start.png

I'm in!

I'm in!

Time For Round Number 2!

I'm in for the Jam for LD39.

I am excited to participate in my second jam ever.

Let's Rock and Roll

I'm in!

So, this is my second ludum dare. Because I failed the first one, I'm already writing my base code.Unbenannt.PNG

I'm In

My team and I are ready for another great Ludum Dare. Hoping to really make something that's fun this time around.

We are in!

You can check out our previous Ludum Dare games at: https://mrerdalural.itch.io/

Looking for a team to join for my first Ludum Dare.

Hi everyone, this is my first time participate in Ludum Dare. I am here to get experience to develop a game in a team, that is why i am here looking for a team to join. Hoping someone can add me as your teammate.

Experiences: Im studying bachelor electrical and electronic engineering. I do learn programming from my course. I like develop game in the part of coding. I have gone through all the unity tutorials and practice C# on my own. However, i have not come out with a complete game yet.

Below is the software that i known

GAME ENGINE: Unity(Latest version) Graphics: Photoshop, Piskel MODELLING: Blender Audio:BFXR

I'm In

Independent dev taking part in my first LDJAM using Unity.

I am also in

I was sick last time and wound up just providing some art help to another team using my limited drawing abilities. I don't currently feel sick...

I'm taking the Friday and Monday off from game development to do some game development, and hopefully complete my fifth Ludum Dare game. I generally wind up making cerebral menu-driven experiences with lots of bugs, so this time around I want to do something a bit more traditionally game-like. Tools are:

Unity

Photoshop

3DS Max

Audacity

A couple guitars and an amp

A Wacom Intuos Pro

I'm in for 2nd time!

i'm in again!

I'll be using :

Unity

Blender

Gimp

Visual Studio community

Not sure about other tools :D

I'm so in. This time i'm going for top 100!!!

I have to say good luck to every one. This is my second Ludum dara and I am so pumped. for every one who's just trying this for the first time. Think small when building and vote on lots of other games(that was my down fall). I had no votes until i was on the last four days and i started voting and giving them feed back. then i jumped up to the minimum votes and I got around 790th place for overall.

I'm IN!

I'm in for the second time, I missed the last one, but I was in Ludum Dare 37!

I'm using Unity, Photoshop, Blender (possibly if I use 3D), Bosca Ceoil, BFXR, and Visual Studio Community.

I can't wait to participate in the jam and see what other people create! So EXCITED!!!

I'm in!

Woot woot! Second LD for me :)

I learned a ton from my first LD (namely, i need more of a plan than what I did last time) and I am ready to rock and roll on this one. I will be using the following tools:

  • Engine: GameMaker Studio
  • Art: Photoshop CS6, Pyxel Edit, ASEprite
  • Sound: Audacity, BFXR, FamiTracker (if there's time)
  • Hosting: itch.io and GitHub

I'll be streaming the whole weekend and tossing updates on here and Twitter as the weekend progresses.

Super excited to see what everyone creates!

I am in For my second Ludumdare

  • I have only programming skills and because of which i created Legends Of Block
  • Because i was not having any photostop and 3d moding skills i was only intrested in making my game as fun as possible through gameplay.
  • this time i will be making a 3d game according to the theme keeping in mind to create an awesome game with some good gameplay and i have learn some shader scripting hence i would try to create some effects which will look cool but as i have no photoshop or 3d modling i won't be able to cretes a game with good graphics but i will keep in mind to create a game which is more fun to play
  • All the best every one :)

I'm in!

Third time participating in the Jam

We previously built Bureaucratic Deity Simulator 2018 And Steamjunk Racers Nine Thousand

We'll probably be using: * Unity * Blender/SketchUp if 3D, Asperite if 2D (more likely) * bfxr for sound unless we have someone doing sound again this time * some music program or Kevin MacLeod unless we have someone doing music again this time * Jenkins for automatic builds and pushing to itch.io (I'll probably set the server up early but all config for the game will be set up at jam time) * Anything else we need in the spur of the moment * Food

Excited to see all the interesting games everyone comes up with. Hopefully we have a smoother run this time.

I'm in!

This will be my first time at ldjam so i'm pretty excited! I'll use unity, ps, and pyxel.

I'M IN!!!

It's my first Ludumdare and i'm excited!

We will be using: Visual Studio Community Unity Blender Gimp

I'M IN for my 4th LUDUMDARE!!

This time I wish to make a game in fake 3D. I use GameMaker and I've only made 2D games so far... so this is gonna be something new...

I'll be using GameMaker Studio 2, MagikVoxel and freesound.org . I might try using beebbox.com and make something of my own if I have the time :D

I'm In

It is the first time when I participate in this event. I'm excited. I would use the following software: UnityEngine, Paint.net, Pyxel edit and Boscaceoil. Good luck has all!

I'm In! (Second Jam)

My last Ludum Dare was the 35th, and I am super excited to start again for the 39th!

Some tools I will be using are Unity/C#, Blender, FL Studio and Photoshop. I might have a friend with me so he can learn a little bit too :)

Corvallis Oregon LD Real World Meetup

If you are in the lovely town of Corvallis, Oregon, or perhaps near it, or just willing to go there since I don't know of any meetup in Portland, come join us! We will meet upstairs from Market Of Choice (yes we will meet in a supermarket, they have a lovely conference room upstairs) on Friday evening, but we don't have the room reserved all weekend, so likely on Friday we will discuss where to meet for Saturday and Sunday.

https://www.facebook.com/groups/CorvallisGameDevs/permalink/902683806537667/

There should exist a meetup link but the person in charge of facebook is not the same person in charge of meetup.

In addition to that, is the person in charge of the list of real world meetups, can they point me to where I should be posting this?

And after I said all that, I'm in! Will probably use Unity and the same old tools I always do, but who knows, I haven't made a game in Matlab or R yet. Maybe I'll surprise you!

Real World Gatherings for Ludum Dare 39

Sorry for adding this so late (I forgot!).

:earth_americas:

Post a comment below with links to details about your real world events.

LD 39

My team is in. Back for more. I'll probably be in the jam. GLHF everyone!

Gonna make a game

I'm gonna do it. I've done it before and I'll do it again. I'm going to be using GameMaker, cos that's what I know.

This is my first Ludum Dare and I'm really looking forward to it! Good luck to every one who enters :D

My First Ludum Dare, and My Second Game Jam

I think I'm gonna be joining this Ludum Dare. I've heard about it a lot, but I typically find out about these pretty far after they start.

I've never done one of these before, so I'm a bit excited to be joining a Ludum Dare jam for the first time. Can't wait to see what other people create.

Count me in

I'm in the middle of a 30-day development challenge to myself, to make and release a game, and this is bang in the middle of it. But count me in anyway :)

Good luck to everyone, and remember to have fun! Get plenty of sleep, eat well.

I'M IN TOO

This will be my first Ludum Dare ever, I've never done anything of the sort. I'm quite excited for the outcome and what everyone will be making :D

Good luck to all and have fun!

Real-World Meeting at Troy, NY

As usual, Tech Valley Game Space will be having their real-world Ludum Dare meeting at Troy, NY! You can RSVP on:

Of course, being the organizer of this real-world meeting, I'm also in this Ludum Dare as well. Will be using Unity, Blender, and Photoshop as usual, but will hopefully be branching out more with LMMS for music composition. And a regular reminder that our Template Unity Project for making game jam games quick is open-source: bitbucket.org/OmiyaGames/template-unity-project

Count me in.

3rd time doing Ludum Dare. Hopefully this time it goes better than LD38 :thinking:

Hopefully this time I can use my own engine, but if I don't finish that in time, I'll just use Unity again. My C++ skills are quite rusty anyways.

I use all pretty much standard tools * Unity/Homebrewed C++ engine * Visual Studio * Blender * Gimp2 * ???

Island 2?

nearly week ago i looked at my last game and decided to remake it so i start with sprites and tilesets here some progress: kingemcomp.png player/emcomp.png mageemcomp.png blacksmith/emcomp.png backgroundemcastle/emcomp.png

Am I in?

ya

I'm in

:D

I'm in!

Aw yiss.

I'm In!

HYPE

I'm looking forward to making something a little less serious this time around. Can't wait!!

I'm in!

Yeah, boiii.

I'm In

Third time's a charm?

Will I be able to do things right? :grin:

PerduGames is inside (currently it's just me XD)!

First, I intend to "Compo", let's see what will come out. I just hope that my 1mb internet does not fall!

while(true) { existence?; }

When is it false? Is true and false? exist? does not exist? Is inside the loop, or out of the loop, the loop exists or does not exist, to be, not to be, I'm lost! This duality!?

We are in!

After getting the 10 place last time, we try it again!
We will stream the whole event live on our Twitch channels:
Zeknir: Twitch
Traincraft: Twitch

Try out our last game (Ludum Dare 38 Entry): A World in a Jar

My first LDJam. GL for all

Okay, so i will try alone in my first time (yes, i am crazy) If someone wants to make a team in São Paulo, just tell me

Engines known:

GameMaker Studio 1

Godot

Construct 2

Tools:

MSPaint

Paint Tool SAI

Photoshop

Sony ACID

Sony Vegas

Looking Forward to my Third LD

My god this one sure did come up fast! Looks like it's time to break out my thunder-jacket to help quell my panic attacks, but it sure doesn't help with the tears!

This time around I'll be using my standard tools: - Unity - Pyxel Edit

Once again I am very excited to participate and I hope everyone has a great Jam! Can't wait to see the games you all make!

I'm in again!

Hell yeah! Let's do this!

8 days.

8 days and I haven't even finished my game engine... Unity3D it is.

First Attempt

First time at Ludum Dare. Looking for a great experience!

LD39 is my first

Ludum Dare 39 will be my first. I can't wait to see what me and many other people make. Good luck to you all.

The tools I will be using:

-Unity 5.6

-Blender 2.78a

-Audacity

My first game for ludum dare probably will not be very good. I just want to sharpen my skills as a developer. Once again good luck to you all.

Hopefully My First Successful Ludum Dare!

I've tried to compete in the last 2 Ludum Dares, but I've been unable to complete my games because reasons. Hopefully, I'll have more luck this time, even though I'll be in a plane for the first 6 hours and on another plane for the next 20!

Hello World; I'm in!

Ooh boy, it's been a while. Back around Ludum Dare 31, I did a thing. It was pretty mediocre & cheesy & whatnot, but it was a thing. I forget what my username was or whatever, but I participated. Some months after that, I got burnt out on game development. Music has always been my thing first and foremost, & I wanted to pursue that with more focus. At the current moment, I'm in the final phase of production for my self-titled album which is coming out towards the ends of August. For whatever reason, I happened to hop onto this website fairly recently, only to find that LD39 will be starting soon. Keeping in mind that I haven't done anything with game development for (roughly speaking) 2-3 years, I decided "What the hell, let's give this a go". So here I am. Depending on whatever the theme is (and whatever I'm in the mood to do), I'll either be making a text-based game in C++, or a graphical game in Snap 4.0. Will I follow through and actually make a game? I dunno, but I want to try. Hell, I may livestream it on twitch or something just for the heck of it. I dunno. I'm gonna try to do the 2-day compo, but I may go for the 3-day jam if I haven't finished in two days. Anyways, let's see where this goes. ;P

I'm in!

Ran into some tech issues last time and couldn't publish the game in time, so this will be my make up round!

YouBot – A Youtube Commenter App

I made a program to comment on selected youtube videos. I made this using java/javafx source code available. You can download the app here: https://github.com/doppelgunner/YouBot

Also watch the demo:

Tags: app, java, javafx, youtube

Comments

Vishal23
02. Jul 2018 · 06:51 UTC
thanks for the post

YouBot - A Youtube Commenter App

I made a program to comment on selected youtube videos. I made this using java/javafx source code available. You can download the app here: https://github.com/doppelgunner/YouBot

Also watch the demo:

https://www.youtube.com/watch?v=GNQiAWNQ8HA

My first LDJam

The tools I will be using: - Unity - Visual Studio - GraphicsGale

I'm In!

2nd Ludum Dare; and good thing too! My choice of programming last year was Game maker studio and they updated the new version so that you can't create an executable of your game; which isn't bad for me since I still have the old version :D.

P.S I feel bad for anyone who might accidentally program their entire game in GMS 2 and then learn that they can't actually create the application ;(

P.P.S Don't worry, I don't use the drag-and-drop coding on GMS, I'm not a loser.

Tiny Goes On An Adventure: 0.6.1 needs some testing

So I made a game last ludum dare for tiny world and have developed it a bit more, and I thought this would be a good place, who knows maybe someone who originally played might give some feed back. Please play and give your criticism either here or on the ith.io page. Or not I don't know you probably have better things to do.

https://nate-wec.itch.io/tiny-goes-on-an-adventure

Island 2

1-st tileset done! backgroundemcastle/emprv.png

Brorawr is back!

We are back!

Oh boy does it feel good to actually have time to participate again!

Last time, we ended up at a fairly good placement in the “fun” category (the one we want to focus on).
We managed to make that game in half the regular time (due to real life stuff and scrapped ideas).
This time we have dedicated our time 100% for LD and we are eager to outdo our previous entry by a metric shitton!

Stay tuned friends!

/Bejk

Wham! I'm back in the Jam!

Continuing on with my coincidental pattern of the uneven LD's this'll be my fourth time participating after LD 33, 35 and 37.

It will be my 3rd time doing the Jam, but not with the same team as LD 33 and 35 as my friend and artist from those LD's sadly won't be able to participate this time.

I am very excited!

Good luck everyone!

I'm in for this one!

I'll be doing the jam (time permitting) but alone for once!

  • Tools:
  • Language: C++
  • Framework: SFML + existing code base stuff(basic physics engine & gamestates & helpful macros)
  • Art: Paint.NET
  • Music: Bosca Ceoil
  • SFX: BFXR most likely

Count me in, Hopefully....

I'll be coming off a crazy week so we'll see how much time I can throw at this to succeed! Good luck to everyone else taking part!

I'M IN AGAIN

But with godotengine instead of unity3d.Now I go back to tutorials :D

Asado is in!

I'll be using Unity

Hi, I'm gonna make a thing

This is the first time I have had the weekend to spare, I have no idea what I'm doing :)

We're In Again! + Wallpaper

My team and I are in again for Ludum Dare 39. The team is much larger than the old game page implies, most of my five teammates didn't bother to sign up for an account. Maybe I'll convince them this time.

I'll be using my own cobblestone engine once again, in IntelliJ IDEA. For art, we'll use Photoshop, Gimp, Krita, GraphicsGale and Paint.NET depending on who's doing what, and on what OS. Music will mostly be done in FL Studio.

To prepare hype, I've made this wallpaper: ldwall39.png

Have fun, and good luck!

if(home) then(in)

there's a fan of ncurses and unity

who this time's on a work trip in philly

if there's time on the plane

he'll mash out a quick game

cause breaking a streak is just silly!

Je suis in!

The living human being of myself is notifying the community that my participation shall be expected for the upcoming event that is a gamejam.

Memes aside, I'll be attempting this LD39 as my 7th participation with my usual weapons (never change a winning team) : GameMaker, paint and chiptone.

Also I'd love to team up with an audio fellow, so if anybody is up for a collab you can see my stuff here and hit me up there.

Good luck to everybody entering, I hope you have fun! :D

Ready for my Second!

This will be the second time I'm joining. I hope that I will be able to make and finish something cool. Excited for the theme!

Dynamic Panic Studios is IN!

Dynamic Panic Studios (Not really a studio, just Paul and I) is back for our 5th straight dare. We had some lackluster performance during LD38 and we plan on using that as fuel for the fire in LD39.

Our mantra for LD39: We will not create, a game we hate, nor will we procrastinate. The game we make, it must be great, lest it be like thirty-eight.

Good luck to everyone!

LD39: I'm in!

I'm really looking forward to next weekend's jam and I'll be working with the same team as LD38. We received a lot of positive feedback from our game Little House of Horrors, but we are ready to take the next step and make a better game this time around. Good luck to everyone participating!

I'm In!

Was here on January. Unfortunately, I wasn't able to finish my project. Hope to turn that around this time.

I'm probably most likely in.

Hopefully I'll be able to make a game for LD39 that I like.

Anyway, good luck to all!

Character Design Ideas

Here's an idea for designing characters quickly: base your characters on Ludum Dare! I don't know how many of you would be into this, but it could provide some interesting characters. It would also give us some sort of unity (not the game engine). Tell me if you like this idea or send me examples of this concept. Maybe we could also include the Mike chicken in or games or something. It would be sort of fun to reference the event in our games. It'd make LD games stand out from regular GJ games.

I gave a quick shot at designing an LD inspired character myself. Have a look: LD392.png It was quite fun using the LD color scheme.

Pre "We are in" post

Hey there!

We («Volcanic Giraffe» team) are surely in this time (jam, as usual).

Our PR guy is preparing the big and beautiful promo post. Until then let me share a little game. I’ve started it to try some grass physics and ended with something what my 2 age old son very likes. He still doesn’t know how to say «wind» or «owl», but he likes to play hide-and-seek with owl (even owl doesn’t play with him - it tries to catch mouse :) ).

owl5.gif

Did you ever create a game specially for children? While they small they don’t need AAA games with realistic graphics. Just smiling sun sprite - and they are happy ^_^.

We're in.

Me and my two friends are in. This will be our first time entering. Hopefully we will actually finish our project, as that seems to be a problem other people have had. :/ Good luck to everyone who is entering!

Most Likely In

It's that time again.

I'm in

I'm in for Ludum Dare 39!

Je cherche un coéquipier francophone pour améliorer mon français. On pourrait communiquer avec Skype ou par courriel. Je peux programmer, mais mon art est pénible.

I'm in ! O_o

I'm in ! It's the first time I'm entering and I hope I will finish my game ! Good luck to everyone !

I'm In

Weapon of choice

Unity 3D, C# Scripting, Blender, Sculptris,

Looking for people to work with for the jam reach me at theeverknight@yahoo.com

READY FOR THIS!

Trying Ludum Dare for my second time on my own this time around. Not expecting huge returns in scores but, I'm ready for a little challenge. Will be streaming and posting a timelapse when done as usual. (https://www.twitch.tv/meenners)

Good luck everyone!!!

Woo am in!

I haven't made an LD game since LD34 so excited to be back.

I'll be using GMS 2 for the first time in an LD so hopefully things go well. I'm going to try to get my friend to help with art n stuff.

Using: GameMaker Studio 2, SFXR, Paint.Net (friend will probs use photoshop idk).

Just going to decide on what to do based on the theme and hopefully make something cool.

I is In!

Yeah. I'll probably try and use Unity this time (A first for me).