LD 39 July 28–31, 2017

Unnatural Resources - Now on Google Play!

My LD38 game has just been released on Google Play!

Although it was far from the best LD38 game out there, it has been greatly improved to be made into a full app game! The menus and mechanics have been COMPLETELY overhauled to make the game more enjoyable, along with a much needed difficulty curve!

What's the change like?

The menus. Good Lord, the menus.

LD38:

4.PNG

Google Play:

Screenshot_20170531-172332.png

LD38:

1.PNG

Google Play:

Screenshot_20170706-161813.png

The play style.

LD38:

The game was quite repetitive! No difficulty curve meant that if you could keep up, the game would never end. The same tapping to deliver the same resources over and over. There was no sense of competition as your score wasn't tallied or your time recorded. Looking back, it was pretty hum-drum.

Google Play:

The planets now die at varying speeds, changing every so often to make sure you are on your toes. Slip up, and the galaxy is doomed! Now, both the amount of resources you deliver and your time are recorded and even put up on our leaderboards so you can challenge your friends!

If you want to give it a try you can

Download it here!

Don't let those planets die! :alien:

Warm-up events before LD39

In case you want to warm up for the upcoming Ludum Dare, here's two events run by the Ludum Dare community you might want to be aware of!

MiniLD 74

CollaboJam-1-768x576.png

There a MiniLD event going on right now on the old ludumdare.com website, and it's focused on Cooperation. You can take that theme either as a gameplay element or by actually cooperating with people in one way or another!

My take has been to contribute electro music for anyone to use, but I also plan to make a platformer game reusing the art from the event logo :P

Alakajam's Feedback Fortnight!

DETOORrXYAEF6iJ.jpg

Alakajam! is a brand new spin-off community (@AlakajamBang) started by Ludum Dare veterans (disclaimer: I'm one of them!).

The Feedback Fortnight! thing has just been launched, and it's not exactly a game jam: you're invited to submit any game you made, even during in a past game jam or alone in your bedroom, to give it a new chance to get feedback.

Also a cool thing is that a gameplay video will be made of every game submitted.

Hope to see you in either event!

Remove my fail?

Hey, can someone remove my last entry, I accidentally posted it, to look at the new page. Would be cool If someone could delete it or tell me how to do so. Direct Link: https://ldjam.com/events/ludum-dare/38/timmy-and-the-snowflake-1

Looking for a Team miniLD74 + LD39

Hi,

i'm a passionate gamer and very interested in making games. Although my experience or skill at programming or art is very low, i would like to experience a LD jam. I got finally a bit encouraged to ask for a team, especially that the miniLD theme is Cooperation! As mentioned my programming skills are low, i finished A LOT of Unity tutorials for beginners and finished e.g. plattformer tutorials or shmup tutorials. I usually understand the code, and can expand it based on other tutorials, but i cant really code much on my own. As for art, i can do various manipulation or editing on pictures with GIMP/PS but i cant really draw well myself. I'currently working on a shmup game myself, but besides that i'm probably closer to the typical idea guy (frowny face), but i really try to evolve, hence the shmup game.

It would be very nice if there is already a full team, that would welcome me and let me be a part of this awesome event.

Contact me via Email: RipperRooX@hotmail.com Discord: RipperRoo#5461

(i dont see the friend notification on discord, i also have skype, steam etc. if needed for communication, but email would be the best option for first contact)

PS: i had to join the event to make this post, i hope someone can delete that entry, so i can join the team

Keyboard Snooper (Keystroke Logger) – A JavaFX, Java app from scratch

A keystroke logger program which resides on tray. The app is displayed when the tray icon is double clicked. The app features display of keystroke logs including time and date of each key pressed. it also has the simple analyzation tool, and the ability to email the file to others.

The theme is changeable and you can make one. It is under JavaFX’s CSS so it will be mostly familiar to all. All the themes must be saved under the “css” folder.

https://www.youtube.com/watch?v=yhNEE_x6TQQ

Starbucks Coffee for LowPoly Daily in Twitter

My entry for LowPoly Daily with the theme: Coffee. Youtube process with fbx files (link included in the youtube video’s description).

I've been studying Unity shaders little by little. And in this entry I tried to use the one in the book im reading. Fortunately the result is somehow to what I expect but it seems that the cup is a little bit thicker.

https://www.youtube.com/watch?v=ohls5n0tppc

Starbucks Coffee for LowPoly Daily in Twitter

My entry for LowPoly Daily with the theme: Coffee. Youtube process with fbx files (link included in the youtube video’s description).

I’ve been studying Unity shaders little by little. And in this entry I tried to use the one in the book im reading. Fortunately the result is somehow to what I expect but it seems that the cup is a little bit thicker.

 

Tags: 3D, blender, lowpoly, model, unity, youtube

Renaming

@pov Hey could you change these settings on my account?! - acuadoystudios -> C0nst4antin - New Email: HellowPixl@Gmail.com

Pfiou

Something

Im in yo

Excited to be participating this go around!

First Game!

For this Ludum Dare and for the first time ever, I and my friend are gonna be completing our first game from scratch! Am I right now nervous? Yes, but hopefully I can get over and put some of that classy jazz music so I can calm down, think wisely about my time, and not be nervous too. Well, good luck to everyone who is going to be participating in this event as I am very much in need of that.

Sure, Let's Do This

I'm in! This time, I'm making a game entirely from scratch. Here's my toolset:

Code: Java using the Eclipse IDE

Graphics: GIMP

Audio: SFXR

Level Design: Notepad (I'm making my own level format)

It'll be a challenge to make an engine AND a game in the time limit, but it will be fun.

I'm in for number 8

I'm in for the 8th time. Last time I barely finished a game and then was traveling so I had no time to rate or play anyone else's games. :hushed:

After making games with Luxe and Phaser, I'm returning to my first love: Haxeflixel. I'm excited about the new renderer coming down the pipeline (yay shaders!) and where the engine is going. So that's what I'm using.

I've also been working on some Haxeflixel helper tools over the last couple days. A simple logger, some code to abstract user input and allow players to remap keyboard keys, and a TMX file helper. They can all be found (with a readme file) here: https://github.com/MiniBobbo/HaxeFlixel_Tools

Rest of the tools: * IDE - FlashDevelop * Graphics - GraphicsGale or [Inkscape] (https://inkscape.org/en/) * Sound - [LMMS] (https://lmms.io/) * Source Control- GitHub

I'm in!!!

4th Ludum Dare, time to go full throttle, get the coffee cups ready and update sleep simulator. I'm excited what epic games get created this time. Good luck everyone, let's smash this. :laughing::stuckouttongueclosedeyes:

Tools: * IDE : Xamarin Studios * Game Engine: Unity or winging it with a full C# Console * Graphics : GIMP and Photoshop * Sound : Audacity and Instruments

I'm in!

My third Ludum Dare, I'll be back (And maybe with some new friends in tow). Gonna be fun! (I dunno if I'm gonna have time to rate >500 Games again, that was an undertaking)

I'm in!

Will be using Love2d. Hope I'll get something more stable out this time.

I'm in! Let's do this!

This will be my 4th Ludum Dare, and as usual, i'm excited as heck! This time i think i'll be trying something new.

IDE: Eclipse or Unity

Libraries i'll be using: Slick2d or none

Graphics software: GIMP

Sound: FL Studio or SFXR

Music: FL Studio

First time!

This is my first time joining Ludum Dare. I'm pretty excited!

Some tools I'll be using:
  • Engine: Unity 2017.1
  • Language: C# 6 (finally a new version!)
  • IDE: Visual Studio Community 2017
  • Modelling: Blender or MagicaVoxel
  • Audio: Bosca Ceoil, SFXR, Audacity
  • Image Editing: Photoshop CC 2017

Also, good luck to everyone! :grin:

I (Ludum) Dare to participate!

I'll be joining Ludum Dare 39. It's going to be my first time, yay!

Things I'm using: - Game Engine: Unity3D Engine - Modelling: Blender (but I doubt I'll be modelling much) - Anything else visual/graphical: GIMP 2 - Music and Sounds: Bosca Ceoil and SFXR respectively - Story, Game Design, and anything else creative: MS Word (and our good friends dictionary.com and thesaurus.com, of course!)

I'm super stoked to be doing this :D