The LD game jam start nicely at 9am in my time zone. However I have some personal stuff to attend and wasted 5 hours. Have to recover the time and try not to waste more.
Ok. Let's start. I will now try to use the blog post as a documentation of my progress and my work process. This is my first game jam so I will try to prioritize completing the game first and show my progress second. I was thinking of making video of my progress but let see how things goes. I will at least record my progress in the blog post and see how it work out.
First. Planning the timeline (Ideal case. Subject to changes.):
Day 1: Time:
24hr - 5hr(wasted) - 8hr(sleep) = 11hrs
Day 1: Tasks:
1. Plan
2. Interpret the theme
3. Brain storm.
4. Prototype.
Day 2: Time:
24hr - 8hr(sleep) = 16hr.
Day 2: Tasks:
1. Gather all references to make asset
2. Size up the final product. Basically decide how big the game will be.
3. List down all require asset. Or make quick placeholder then count them.
4. Start Production if possible.
Day 3: Time:
24hr - ?hr(sleep) = ?.
Day 3: Tasks:
1. Production Time! Crunch Time! Hope not to fall alseep Time.