LD22 December 16–19, 2011

Livestreaming now!

http://www.livestream.com/smalldeadguy

I will be using gimp, eclipse and some other tools for various things. Watch my stream! 😛

Comments

17. Dec 2011 · 05:33 UTC
Nice. Live Ludum action. I’d watch but simply reading these posts is using enough of my compo time!

Good luck!

Tales of Manly Adventure

Concept Sketch for my game about mountaineering, manly adventure, and dying alone.  I’m gearing up for a weekend of coding, whiskey, and Hemingway quotes.

Comments

Darkfrost
17. Dec 2011 · 05:36 UTC
Looking nice!

Ideas.

So, the theme is “Alone”.

My first though was to make an exploration game, with the goal of finding out what happened to turn the location into a frozen wasteland. And if I feel like I can do it, I’ll add in some QTE-s for dodging. Perhaps even multiple endings.

Coding starts in ~30 minutes, grabbing breakfast first.

Good morning yet again

Here we go again, greetings LD22! My LD21 game would’ve fitted this theme perfectly too so I was hoping for something a bit different. But I think I got an idea now. I’m probably taking it pretty easy this time and just doing a short game.

Anyway, be creative everyone and have fun!

Just Woke Up

Unfortunately, I couldn’t keep my eyes open last night to wait for the theme announcement, so I went to bed.

I’ve just woken up, it’s 7 am, with just over 1 Day and  18 hours left and a theme of Alone.

I had no ideas for this one, so I’m going to have to think for bit. Lets see what I can do.

Comments

Darkfrost
17. Dec 2011 · 05:35 UTC
18 hours?
sekhat
17. Dec 2011 · 05:37 UTC
1 Day, 18 Hours I meant 😛

Progress

 

Yup, the rest of you make me look bad :(

 

 

 

 

 

Comments

17. Dec 2011 · 05:36 UTC
That’s either a pause or a star menu. Either way- looks like you are alone in space…

Theme rant.

Theme is not inspiring but I wanted to do fluid simulator and that I gonna do. Game name should be “alone with fluid simulator” but i dont give up yet maybe there is idea somewhere hiding under technical stuff.

 

Idea for fluid simulator is use box2d circles and render them as metaballs with alpha test shader. I hope that is gonna work or I am in trouble.

 

http://pastebin.com/7HAkjrfw

Hardcoded alpha test shader that I use.

 

 

http://pastebin.com/wzhierEa

Fixed timestep stepper. That I gonna use.

 

Current Progress


My game is coming along GREAT! A lot has been done in 4.5 hours. What I know so far is that It’s a side scrolling, 2D shooter.

  • Player Controls & Shooting
  • Map states
  • Tile/Bullet/Monster Systems
  • Tile Graphics
  • Player Graphics/Animation

Things to Add:

  • Interactable Items
  • Mob Graphics
  • Mob Spawner
  • Scrolling text

Comments

KhaoTom
17. Dec 2011 · 06:26 UTC
Lookin’ good!

More Progress!

Yay! So, we got some awesome progress going here! (Depending on how well we are doing, we may not sleep D: )

Anyways, not that you guys care but, here is a snapshot of your competition 😀

Harusame LD22 progress 1

Hi, it’s my first LD, very funy experience :)

(sorry , I’m french and i don’t speak english very well ;))

I create a plateforme game in a jungle with a hero like Idiana Jones in Java with AWT.

First screenshot :

Comments

17. Dec 2011 · 05:38 UTC
hmm… what are the numbers? Looks nice tho!
SonnyBone
17. Dec 2011 · 06:00 UTC
Looks good!
17. Dec 2011 · 06:10 UTC
Number help me to program ^^ (they identify tiles)

I go to sleeps now….

but I’ve gotten progress made.

I’ve decided that my game will focus on vengeance. The ghosty guy you see, that guy was forever alone in his life, shunned by society, and now he’s out for blood.

Small Update

Things are goin’ pretty well for the two of us right now.

We took the first hour or so to blast out some ideas and finally decide on one.

We’re both Chronolapsing and I’m also livestreaming one of my monitors. It’s pretty fun so far. We’ve got a lot of the game planned out already. I’ve just got to design everything while he… codes. Duh, right? Well, just wanted to say that we’re still goin’ strong and that we’ve only procrastinated once! …okay, twice. But we’re still workin! Yataa!

This is what we look like! And…

..here is my screen. ORIGINAL CONTENT, DO NOT STEAL.

lol.

GL errbody.

5 Hours In!

I can’t believe it’s been that long…

So I’ve got a world… I’ve got lighting… I’ve got a camera… Sound library… But no idea…

I even have multiplayer support! But the theme “Alone” doesn’t really suit that… I assume this is what they call “writers block”.

 

… After thinking for a while: I’m scrapping everything and starting again. Going back to 2D because I cannot for the life of me think how to make anything in 3D.

I even have a whiteboard with a kitty on top to help me with my idea ^_^

Pwetty concept art

Spent a couple hours today coming up with a concept and some basic gameplay. Take a look at some of what I’ve done 😀

 

‘Dig Dig Dig!’ – Arcade Mining Game

About five hours into the jam, we, a team of three, fuelled on food and drinks are entering our first Ludum Dare.
With the theme of “Alone” confused us at first on how we were goign to tackle it. Then we decided to create a mining game where you dig to collect resourcesunder the ground to fuel your escape vehicle to leave the area you are (probably in space).
So far we have managed to create a dodgy title screen, with awesome title music (all made on guitar, going to add clarinet) and a random level generation, which will be updated heavily later.
We are coding it in XNA, music recording with Audacity and the graphics are made in Paint.NET.

Here is our level so far. (Two random generations)

 

A livestream of us working (currently only two computers) can be found at http://www.spujika.info/ld

Plans have changed slightly

Well due to some restrictions I to not do a moon exploration game but still keep my sci-fi idea going

So if you have heard of the new planet keppler NASA have found, this Apollo Keppler gone wrong!

Tell me what you think!

I’m a terrible, terrible person

So after getting back from my Christmas Party pretty much fell asleep in my bed, my boyfriend was kind enough to stay up and find out the theme for me. However I just could not be bothered to get up, so almost 6 hours in eek! I’ve decided to get up and do this. No real thoughts on the theme yet. I’ll do a bit of brain storming though.

Gonna do a live feed maybe, I usually LD with my sister, but she’s moved away so we were gonna live stream together, currently I look terrible and since I’m brainstorming I don’t see much merit in a stream of me sat looking at Wikipedia looking like the walking dead.

Oh, as usual I’m using Game Maker, only just realised that I no longer have photoshop with Catmoo gone so my game make look even worse than usual :/

Mood huh?

yeah, I got some of that I think :D

got the guy running around in unity, and set the lighting up more or less how I want it, have been streaming over at twitch.tv/sophiehoulden, if anyone is interested. though I’m about to head down to the CB2 meetup, dunno what the internet there is like so the stream may die until this evening.

10% – ‘Alone Nowhere’

Alone is a very interesting theme>

I spent an hour and a  half figuring this out, along with then a very quick research into the assets required.

For now, my game’s name is ‘Alone Nowhere’

The progress so far has been just been in conceptualizing. However I’m off to a slightly bad start since I didn’t sleep during the night, so ended up sleeping 4 hours of my time away.

  • Concept creation and along with the plot –  1.5 hours complete in allocated time,
  • List of stuff to Model, References research: done before 0.5 hours, 10 minutes spent.
  • Slept 4 hours.

Anyway, no screenshots yet, will update on the next 10th step, for now, I’ve been planning,

Next: Coding

 

Now I am starting the actual coding part. But heres a list of stuff I have to create  as assets :)

  • A Smart phone – Just build something that mocks the nowdays smart phones: No signal ( ofcourse)
  • A Screwdriver (Rusty)
  • A Nearly used candle Stick
  • A Lighter
  • A Token
  • Fuse Box
  • Fuse
  • Blown Fuse
  • A Truck of ******
  • A Car and its interior
  • Vandalized Phonebox
  • Road
  • Fense
  • Gas station shack
  • Street lamp
  • pair of eyes in a distance