i figure lunch time is as good a time as ever to write a blog post about my progress
i’m making a game using a cellular automaton as a major game element, and currently have the level editor and player working, so that’s a good thing,
first thing i will start working on after lunch is the CA engine
the CA will be used to open blockages and doors, these doors and blockages will require certain “patterns” in the flow of current, and the delivered current will need to be synchronized to the door locks, there will also be “special” single-purpose cells, such as pulse generators, logic gates, detection cells, i will be making a difference between insulated and non-insulated cells(IE insulated cells do not display current passing through them, but non-insulated cells will harm you if you are touching it while a current is running through it) and there will be “sensor” cells which light up if a current passes through it, whether via an insulated cell or a non-insulated cell
how does that include the theme? that’s up to the storyline to tell 😉 *yes, i do have an idea for that already* and kittens will be included somewhere
edit: here’s a screenshot of what it currently looks like
yay for freeform level editing 😀