0x01F0

LD 44

Nap?

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A Post Jam Update

Whew, only 97 days left until Ludum Dare 45!

We created a post jam update for our game, as a way to look back to LD44.

I usually get a bit burnt out after a game jam so it was nice to get back to the project afterwards, without the time pressure.

*I'll post this as a challenge to others as well. *

*If you planned on continue working on your LD44 game but haven't got started yet; DO IT! :smiley_cat: *

*And please share the updates here. :thumbsup: *

For those who want to try our game, you can find it here: https://01f0.itch.io/gainz-4-cash

The beat system was replaced with a system that was more predictable and fun:

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Then we added more stuff to the room and some better lighting.

Before:

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After:

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Ludum Dare 45

Ludum Dare 46

Ah, ha, ha, ha

https://www.youtube.com/watch?v=I_izvAbhExY

.. aaand it's stuck in the head for the rest of the jam

Post Mortem Part 1: Idea and project management

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Hellooo fellow jammers! (。・∀・)ノ

Thank you everyone for a fun jam and all the games and inspiration. I really love looking into what other people are doing so I thought I'd share our process as well.

If you haven't played our game, please go ahead and try it here: https://ldjam.com/events/ludum-dare/46/fox-hen-bag

Brainstorming and sketching phase

For this phase we sat down and bounced ideas. For a long time we got stuck with an idea that involved carrying something but it became to hard to create levels for that. Then we came up with the idea about the fox, hen and bag of grains riddle. That instantly gave us a scope that seemed possible.

Saving ideas

We used Atlassian Confluence to write down ideas, and we have a lot of best practices saved there as well.

This is how the first sketch looked (why is there rabbit there tho? @Alexaur) (* ̄3 ̄)╭

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Lists

We compiled the following list:

  • Light references
  • Art style references
  • 3D models
  • Sounds
  • Animations
  • Scripts

We took all of these list and then created tasks from them.

Task management

We used Trello to keep track of our tasks and we had the following columns:

Maybe/low prio, To do, In progress and Done.

Asset collaboration

In order to share assets efficiently we used Unity Collab and worked on one single project. Initially, everyone had their own scene to test their models in. After we had enough assets, we put together the one scene and everyone worked in that one.

Builds

We used Unity Cloud Build, first Windows and then later we added macOS and Linux. It made it easy to distribute the game in the end.

The next part will be about the 3D models!

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Post Mortem Part 2: Environment models

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In this part I'll share information I received from @Mickxe who did the environment models for our game!

The straight and angular models, like the cabin, were built almost like how you would build it in real life. One piece at a time, frame boards for the door & windows.

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The boulders, camp fire, and the mountains were made with the sculpting tool.

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The Decimate modifier (in Blender) was used for those models to easily adjust the level of detail to match the other models without having to actually change the model.

If you haven’t played our game, please go ahead and try it here: https://ldjam.com/events/ludum-dare/46/fox-hen-bag ( ̄︶ ̄*))

In the next part, we'll talk about lighting or maybe animations! ヾ( ̄▽ ̄)

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Fox! Hen! Bag! on Steam

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We just released our LD46 game on Steam, yaaaay! :fox:

If you'd like to play it or simply support us, you can download it for free here:

https://store.steampowered.com/app/1339580/FoxHenBag/

In either case, see you guys at LD47! :chicken:

Ludum Dare 48

Ludum Dare 49

Today's progress

Sketch: LineMediaPlayer_28UXR2xKuQ.png

first there was a package

https://youtu.be/yN1pOdSAmn4

then some interaction..

https://youtu.be/iQkupezuaFo

hmm..

https://youtu.be/DVRjGKUjknM

better..

https://youtu.be/eiCvH25N9I0

picking up packages..

https://youtu.be/bGwyAlO5xu4

losing packages..

https://youtu.be/ggtxW6palE0

night..

https://youtu.be/Dy6EpPnm104

Today's progress Good night everyone

fur..

https://youtu.be/DRIBIUrJgMY

returning packages..

https://youtu.be/NudwKRgd1Qw

main level started + objective indicator added..

https://youtu.be/lCRfL98PqFY

dialogues..

https://youtu.be/EZFWuSjByhc

Ludum Dare 50

Stalling The Dictator!

We're currently playing and rating games! Come join us for a visit ☕😘

In our game, you're staying hidden in a bunker while stalling an incoming nuclear attack.

Play it HERE!

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Ludum Dare 51

An update on Twitter!

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https://twitter.com/ludumdare/status/1583829371647045632

Ludum Dare 52

I'm in!

But I feel a real bad cold coming up, I hope it doesn't last long. :mask:

In the meantime, slaughtering themes is a good activity, no?

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Also put this one together using Midjourney + Figma :paintbrush::

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Harvest!

https://youtu.be/If6OYimXFTc