Axyna

LD27

I’m thinking along the lines…

Of a Single/Multi Player game in which you have to solve complex puzzles, and get through doors in less than 10 seconds. You and your partner can help each other, or be each others doom.

My Thing

10SecPlatformer

Yeah… My Thing

Well

I’m beat so, BYE!

Comments

tanjoodo
24. Aug 2013 · 04:30 UTC
aww :(

LD28

I am here!

I am participating

Our Setup:

Unity3D

Gimp

Visual Studio 12

QC

Didn’t quite make it last time, but this time… I still may not make it….

Almost forgot sound!

I have no idea what I will use for sound lol.

Comments

evdude
13. Dec 2013 · 21:01 UTC
Here is the LD standard:

So…

The theme?!

So, Yeah

Anyone want to team up perhaps?

Comments

NostroVostro
13. Dec 2013 · 23:46 UTC
I’m up for a team.

Jamal Da Prelude!

One Convict, One Sledgehammer, One Pistol, One Bullet, One Jumpsuit, and a whole crap-load of blood!

We Decided

That we are going to base our game more around the fact that there is only one, “Box Lord,” and that is Jamal. We will be posting a whole bunch more on Jamal and his whacked out adventures with bosses like, “the Sheriff,” and enemies such as Baby Mobsters.

Yup

So, I am currently working on our Main Menu/Title Screen. So yeah here is what it looks like!

 

Comments

Zubrowka
14. Dec 2013 · 19:15 UTC
Its so small! UI deserves some bigger luvin’

LD29

I’ll be there!

Simply wingin' it

Simply wingin’ it since 2013

 

 

Yep, joining again! Hopefully all of team Quake can join and hopefully I can finally finish a game! The last couple of times I (and my buddies) have joined, I haven’t completed any games, due to some unfortunate happenings on my part. I am hoping they don’t happen this time around. Anyway, here is what I will be working with:

 

Unity3D (Free Version)

Gimp

Paint.NET

MonoDevelop

Audacity

Blender (If I make a 3D Game)

A small bag of Lays Potato Chips

And a whole lot of pop!

NC-3 and Other Possible Ships

Basically, we are trying to make a ship customization system, where a player starts out with a basic ship for drilling (They won’t be ships, but drillers, but I made a ship because I am stupid. Here is the player’s original ship (NC-3).

 

NC3_Sprite

Ship/Driller Inventory

Currently working on an inventory system for my game, here is currently have.

 

Screenshot_1

Title

I have titled my game,

 

Deep Drillers

A Bit of a Dimensional Update

So, I am thinking about making my game both 2D and 3D. I will have space travel (From one planet/asteroid to another (The textures will stay in 64×64 format, which is what all graphics in my game will be)), be 3D, and still allow mining on those planets/asteroids in 2D. Any opinions on this? It seems like a good idea, but I am still not quite sure on whether or not I should do it…

Comments

ZeppelinCaptain
26. Apr 2014 · 18:16 UTC
If you have sufficient experience in both areas, and feel like your idea is simple enough, then sure, go ahead! But it sounds like a LOT of work to effectively both have a 3D engine and a 2D engine (one is usually work enough in itself!). I would advise you to focus on one part, and make that part extra good. The clock is ticking!

LD30

We’re In!

Well, this is my 3rd LD, and this will be my teammates first LD. I have a team of 4 people and we are probably going to focus more on an artsy 2D game instead of a 3D one this time (but that may change). Here is how we will be getting around:

Unity3D

Gimp (2.8 (because we are to lazy to update it))

Audacity

MonoDevelop

Brackets/Sublime Text

sfxr

So, yeah.

Guns…

Working on some weapon design for the game, I have decided to make the game mostly multiplayer, but it still doesn’t have a name. Anyone have any friendly ideas? lol