I’m thinking along the lines…
Of a Single/Multi Player game in which you have to solve complex puzzles, and get through doors in less than 10 seconds. You and your partner can help each other, or be each others doom.
Of a Single/Multi Player game in which you have to solve complex puzzles, and get through doors in less than 10 seconds. You and your partner can help each other, or be each others doom.
I’m beat so, BYE!

I have no idea what I will use for sound lol.
The theme?!
Anyone want to team up perhaps?
One Convict, One Sledgehammer, One Pistol, One Bullet, One Jumpsuit, and a whole crap-load of blood!
That we are going to base our game more around the fact that there is only one, “Box Lord,” and that is Jamal. We will be posting a whole bunch more on Jamal and his whacked out adventures with bosses like, “the Sheriff,” and enemies such as Baby Mobsters.
Darned Sprites…

Simply wingin’ it since 2013
Yep, joining again! Hopefully all of team Quake can join and hopefully I can finally finish a game! The last couple of times I (and my buddies) have joined, I haven’t completed any games, due to some unfortunate happenings on my part. I am hoping they don’t happen this time around. Anyway, here is what I will be working with:
Unity3D (Free Version)
Gimp
Paint.NET
MonoDevelop
Audacity
Blender (If I make a 3D Game)
A small bag of Lays Potato Chips
And a whole lot of pop!
So, I am thinking about making my game both 2D and 3D. I will have space travel (From one planet/asteroid to another (The textures will stay in 64×64 format, which is what all graphics in my game will be)), be 3D, and still allow mining on those planets/asteroids in 2D. Any opinions on this? It seems like a good idea, but I am still not quite sure on whether or not I should do it…
Well, this is my 3rd LD, and this will be my teammates first LD. I have a team of 4 people and we are probably going to focus more on an artsy 2D game instead of a 3D one this time (but that may change). Here is how we will be getting around:
Unity3D
Gimp (2.8 (because we are to lazy to update it))
Audacity
MonoDevelop
Brackets/Sublime Text
sfxr
So, yeah.
Working on some weapon design for the game, I have decided to make the game mostly multiplayer, but it still doesn’t have a name. Anyone have any friendly ideas? lol