I’m in! …my birth cry will be the sound of every phone on this planet ringing in unison.
I’m going super pro this time, going for two of the best tools I know of:
Unity (with WebGL target, so people will actually bother to try the game). Maybe just simple geometric shapes, so no art tool required. I don’t think I have the time to draw anything while trying to figure Unity out. I’ve never used Unity, so it might be pretty challenging to get anything submitted, but I felt it was high time to switch from Flash. I’m following this great free Unity tutorial in preparation.
For audio I’ll play with Ableton Live. My last entry was audio-only but did really well, which made me realize just how important that is. Ableton looks suuper confusing, but I’ve found it to actually be quite intuitive. It’s a bit like Buzz Machines used to be, allowing you to chain a lot of effects together in fun ways and can even do some melody generation with “arpeggiator” and other neat tools. It’s expensive, but has a free trial.











